• Home
  • Webstore
  • News Archive
  • Events Calendar
  • Contact Us
  • Forum
Warlord Games Statement
Back to homepage

Advanced search
  • Board index ‹ Wargaming ‹ Modelling
  • Change font size
  • Print view
  • FAQ
  • Register
  • Login

W.I.P. to W.C. Roman Villa

Your terrain-making, basing and other projects
Post a reply
Previous topic • Next topic • 195 posts • Page 1 of 20 • 1, 2, 3, 4, 5 ... 20

W.I.P. to W.C. Roman Villa

Postby carvel2 » Sat May 19, 2012 6:01 pm

After some discussion with Mikeland and having made a multitude of celtic huts for the enemy....the time has come to think about something for the civilized world.
Here's the initial research:
http://www.englishheritageprints.com/lullingstone_roman_villa_j910044/print/510078.html
http://www.woodlands-junior.kent.sch.uk/river/images/roman2.jpg
http://www.telegraph.co.uk/news/picturegalleries/uknews/2455314/Lullingstone-Roman-Villa-in-Eynsford-Kent.html
http://gallery.e2bn.org/asset657111_13726-.html
http://tours.archeurope.com/index.php?page=emas-field-trip-to-lullingstone-villa

Mulling over how to get the hillside feel so the ramp/bridge can be included. Any thoughts?
It might well end up being a shrunken version, back to its first century incarnation.
To cut down on cost any thoughts on thatching the high part of the roof and tiling the veranda...
I was going to buy the railway panned tile sheets.

The aim is to have a few legionary tents in the garden as the cohort defends against a roving band.

Don't expect anything soon...
Last edited by carvel2 on Sun Jun 10, 2012 5:16 pm, edited 1 time in total.
User avatar
carvel2
Imperator
 
Posts: 2938
Joined: Wed May 18, 2011 3:21 pm
Top

Re: WIP Roman Villa

Postby Hirtius » Sat May 19, 2012 7:50 pm

Hi Carvel, really looking forward to see your progress as I am planning to do something similar ( it's always good to steal someones ideas :) Good research material. And if it's going to be a half way great as your celtic village... hmmm.
Hirtius
Legionary
 
Posts: 57
Joined: Thu Jun 09, 2011 5:49 pm
Location: Prague, Czech republic
Top

Re: WIP Roman Villa

Postby BigMike » Sat May 19, 2012 8:24 pm

Excellent Carvel - can't wait to see this!
A York! A York!
BigMike
Legatus
 
Posts: 1530
Joined: Thu Dec 03, 2009 6:28 pm
Top

Re: WIP Roman Villa

Postby carvel2 » Sat May 19, 2012 8:33 pm

Cheers men. Been sketching...the hillside element troubles me.
I think (need Paulsmodellingworkshop!) to build it at height then back fill with insulating board.
The roof poses a few problems.
Any thoughts on a mix of thatch and tiles?
User avatar
carvel2
Imperator
 
Posts: 2938
Joined: Wed May 18, 2011 3:21 pm
Top

Re: WIP Roman Villa

Postby Stuart » Sat May 19, 2012 8:55 pm

Well, unlike the others I don't think I want to see this (walks off in a huff!) as I'll only get grumpy and jealous based on your other works ;) who am I kidding, can't wait.
User avatar
Stuart
Legatus
 
Posts: 1762
Joined: Fri Jul 31, 2009 11:33 am
Location: Scotland
Top

Re: WIP Roman Villa

Postby mikeland » Sat May 19, 2012 9:12 pm

Exciting starting a new project.

Skaters plasticard might be ideal for your tile roof, and it is quite reasonable price, I would have used some on the manor but it took a while to arrive and I didn't want to wait, so I used the old cut card method. But I now have some for future projects.

Not sure about your hill though...
"I've been a frickin' evil doctor for 30 frickin' years! So cut me some frickin' slack."
User avatar
mikeland
Imperator
 
Posts: 4462
Joined: Wed Sep 22, 2010 5:15 am
Top

Re: WIP Roman Villa

Postby BigMike » Sat May 19, 2012 9:39 pm

If you're making it as a whole terrain board you might try making one side of a hill to fill a whole 2'x4' board (I'd use pink/blue high density insulation foam, which you can cut with a saw to create your contours. You could then recess the buildings into it.

As to a mix of tiles and thatch - why not tile the 'villa' bit and thatch the outbuildings - if you left a few buildings unroofed and surrounded by scaffolding you'd give the impression of a bit of a building site!

Other thought for research - 4od has a rich seam of old Time Team back episodes - some of the Roman ones have some great 3d fly through reconstructions. Of course a Real Man (tm) would start with a reconstruction of Fishbourne...
A York! A York!
BigMike
Legatus
 
Posts: 1530
Joined: Thu Dec 03, 2009 6:28 pm
Top

Re: WIP Roman Villa

Postby carvel2 » Sun May 20, 2012 10:03 am

Image
Image
Nothing concrete yet! ;)
Using the nescafe drum for the curved wall
User avatar
carvel2
Imperator
 
Posts: 2938
Joined: Wed May 18, 2011 3:21 pm
Top

Re: WIP Roman Villa

Postby BigMike » Sun May 20, 2012 10:08 am

Nice Apse!

sorry, i'll get my coat...
A York! A York!
BigMike
Legatus
 
Posts: 1530
Joined: Thu Dec 03, 2009 6:28 pm
Top

Re: WIP Roman Villa

Postby Cubster » Sun May 20, 2012 11:25 am

Ooh look, architectural drawings! That's all grown-up and everything.
"You're a big man, but you're in bad shape. With me, it's a full time job." – Lt. Bromhead to Prince Dabulamanzi before the Battle of Rorke's Drift.
User avatar
Cubster
Emperor
 
Posts: 6148
Joined: Mon May 24, 2010 9:36 am
Top

Next

Post a reply
195 posts • Page 1 of 20 • 1, 2, 3, 4, 5 ... 20

Return to Modelling

Who is online

Users browsing this forum: No registered users and 1 guest

  • Board index
  • The team • Delete all board cookies • All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group