Algoryn Commanders, it’s time for war… attacks flare across the Determinate, and the foes of the Prosperate grow more menacing by the day. Support is needed, and is being hurried to the front lines – now available for deployment is the Avenger Attack Skimmer!
Algoryn AI Avenger Attack Skimmer
Able to be armed with either the Mag Light Support, Mag Cannon, or Twin Mag Light Support, the Avenger is a key strike weapon in the Algoryn arsenal which benefits from being a MOD2 unit… meaning that it gets two Order Dice rather than one… so you can fire those Twin Mag Light Supports TWICE in a turn if you so desire!
The Avenger type skimmer is a lightly built two man fighting machine designed for raids and support missions. It is modestly armed and armoured compared to larger fighting machines but is ideally designed as a strike weapon relying upon its speed to launch its attack and evade enemy retaliation. It is sometimes used in company with Intruder skimmers as part of a long-range raider force, providing additional firepower where needed.
Like the smaller and lighter Intruder it is buoyed upon suspensors that carry it easily over most ground surfaces and employs pulse thrusters for sustained forward momentum.
Rules for the Avenger can be found on page 175 of the Beyond the Gates of Antares Core Rulebook – but here’s a flavour of what to expect…
Avenger Wing
Not content with supplying the AI formations with the heavy support of individual Avengers, we’ve also put together the Avenger Wing deal, calling-in a pair of Avengers, to give you the ultimate hard-hitting support… (at a basic 236 points the Avenger Wing is a great way to quickly add 4 more order dice to a small army)
This is the ideal first purchase if you’re looking to collect an Algoryn long-range Raider force… but more on that in a later edition of the Warlord Newsletter….
Intruders
The Algoryn range for Antares has grown extensively and with rumors of further AI troops it time to add to your armies and prepare for war!