Ships Used as Scouts
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- This topic has 1 reply, 2 voices, and was last updated 3 years, 8 months ago by Nat.
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March 22, 2021 at 10:23 am #185018TheArgyllParticipant
Morning All,
I was wondering if someone could clarify the following…
When selecting ships to scout with the Radar Trait the rules state that there is a +1 to Scout rolls AND rerolls.
Does this mean, for a ship with Radar…
A) A roll of a 5+ gives a Scouting point and a 4- is rerolled?
B) A roll 0f 6 gives a Scouting point, but it is a 5+ with a reroll for the ship to return from Scouting?
C) A roll of a 5+ gives a Scouting point, but it is a 6+ with a reroll for that ship to return from Scouting?
D) Something else I haven’t thought of!
Thanks,
Rob
March 22, 2021 at 10:50 am #185019NatParticipantA) target is to get 5 or more… so a 4 will give you the scouting point. So if you get 1-3 re-roll the dice… if you get 1-3 again hard luck no SP for that ship.
EDIT – oh to expand in this game the Target Required Score is static, Modifiers affect the dice, I know people say ‘oh but maths it doesnt matter’, but if you keep in your mind that its always D6 + modifiers V target.
B &C)A ship is scouting, so not available for the start of the battle, irrespective of if it gives you a scouting point or not. The only way to return it to your fleet is with enough scouting points you get to re-deploy them OR in the end phase you roll a 6 (no modifiers as this is in effect a reserve roll)
- This reply was modified 3 years, 8 months ago by Nat.
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