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invisible officer replied to the topic What Am I Missing? in the forum Victory At Sea 4 years, 9 months ago
If you decide to play in 1944, then these planes just get way better for no extra points? It may be historically accurate, but doesn’t seem balanced on a tabletop. What am I missing?
Simple answer: Nothing. But how many ballanced carrier fights had been there in 44/45? As often two worlds collide, the pure wargamer that wants equal ch…[Read more]
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invisible officer replied to the topic Torpedo Rules in the forum Victory At Sea 4 years, 9 months ago
Shrakins and Nat are 100 % right.
The chances are roughly based on real world ones or even better.
Take for example 3. Schnellboot Flottille in med. from 9/40 to 1/45.
184 Torpedoes fired at warships 22 hits 1 hit in 8,3 fired With a D6 ………
53 at merchant ships 13 hits
11 at stationary ships 3 hits ! ( Hitting sandbar…[Read more]
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Shrokins replied to the topic Torpedo Rules in the forum Victory At Sea 4 years, 9 months ago
I’d say torpedoes are the deadliest weapon in the game! I think if you play a few matches you’ll see that ships can and do close to short range, especially destroyers, and that devastation results. Destroyers and cruisers can torpedo a battleship or fleet carrier off the table in a single attack. Ignore torpedoes at your fleet’s peril!
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Bill M. started the topic World War II Chinese Troops in the forum Bolt Action 4 years, 9 months ago
Are there any plans for producing WWII Chinese troops for BA? What are folks using now?
Thanks
Bill
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Peter replied to the topic Torpedo Rules in the forum Victory At Sea 4 years, 9 months ago
Therefore as stated in my first query, torpedoes are useless in the game.
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Peter replied to the topic Scouting and Radar in the forum Victory At Sea 4 years, 9 months ago
I have the full rules. They are not explained there either.
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Shrokins replied to the topic What Am I Missing? in the forum Victory At Sea 4 years, 9 months ago
Nat, sure, but plain bombers still take a 6 to hit in base contact, unlike torpedo-bombers on 5+, that’s my point; the answer to Brandon’s question about Albacores and Swordfish is that as torpedo bombers they have more firepower, but as plain bombers they are harder to shoot down before making their attack.
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Nat replied to the topic News from the Wardroom! in the forum Victory At Sea 4 years, 9 months ago
v.1 of the Cheat Sheet (2 page) and shooting modifiers (also 2 page)
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Nat replied to the topic News from the Wardroom! in the forum Victory At Sea 4 years, 9 months ago
So heres the Flights 101, pretty much everything you need for flights, pending the FAQ….
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Dale replied to the topic News from the Wardroom! in the forum Victory At Sea 4 years, 9 months ago
Thanks Nat! I look forward to all the updates.
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Nat started the topic News from the Wardroom! in the forum Victory At Sea 4 years, 9 months ago
So I thought I’d start this thread so I can post up player guides and stuff that I’m (and others) are writing up on the Facebook group the Wardroom.
I’ll start with a generic bit of new – a couple of members are updating the Battlescribe data files, they have done 99% of the IJN, the points of the RN & RM.. others are being worked out so expect…[Read more]
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Nat replied to the topic What Am I Missing? in the forum Victory At Sea 4 years, 9 months ago
@Shrokins, thats hit on 5+s when touching base with the target ship only, otherwise they are hit on 6s.
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Nat replied to the topic Scouting and Radar in the forum Victory At Sea 4 years, 9 months ago
Would have been better if it was, I agree.
Its (slighty) easier to understand in the full rulebook, because the core is the same as the 2 player book, then submarines are another section, mtbs another, weather & night a 3rd. They dont go over past rules but are written as additions…..
Theres a reason why I’ve done a 2 page cheat guide to the…[Read more]
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Nat replied to the topic Torpedo Rules in the forum Victory At Sea 4 years, 9 months ago
@Shrokins – Correct
@Peter – because the way the rules are written you have an extreme range on all weapons, and all other bands are derived from that…. and like in real life weapons have a theoretical range than is far longer than the effective range. (Ie an infantrymans rifle… used at ranges 3-400m’s … can in theory hit a human sized…[Read more]
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Shrokins replied to the topic Torpedo Rules in the forum Victory At Sea 4 years, 9 months ago
Peter, I’m not exactly sure what you’re asking, but I’ll take a crack at answering it. Using the -2 modifier for torpedoes, torpedoes can hit targets at all range bands, and all range bands are different, hence, all the range bands are included. At extreme range, a torpedo can still hit ships that are stationary and silhouetted (4+2+2-1-1=6 to…[Read more]
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Shrokins replied to the topic What Am I Missing? in the forum Victory At Sea 4 years, 9 months ago
The trade-off between using Swordfish as bombers vs torpedo-bombers is that bombers have less punch, but torpedo-bombers are twice as easy to hit (being hit on fives instead of sixes).
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Peter replied to the topic Torpedo Rules in the forum Victory At Sea 4 years, 9 months ago
Thank you for your response Nat. this still does not answer my previous query about modifiers.
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Peter replied to the topic Scouting and Radar in the forum Victory At Sea 4 years, 9 months ago
Thank you for this clarification. This needs to be written into the rules so players understand the usage.
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Nat replied to the topic Torpedo Rules in the forum Victory At Sea 4 years, 9 months ago
No its not different, its repeated because of the torpedo fan rule on the same page which uses up a load. (& yes I agree there’s no need for it to be there)
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Nat replied to the topic What Am I Missing? in the forum Victory At Sea 4 years, 9 months ago
The answer I got was the studio are talking with the author and writting an offical FAQ……I’m not expecting a direct response as I also put in all the outstanding questions the Facebook group (Victory at Sea Wardroom) had from the 2 player set. It was quite an extensive list so I’m not expecting the FAQ quickly.
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