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  • Stuart Harrison replied to the topic HE vs soft skin in the forum Bolt Action 5 years ago

    One incorrect statement I spotted in MasterChief’s reply:

    “For multiple HE hits, place the templates as described on page 69. Each template is a hit, so roll as many dice as templates.”

    Once placed, multiple templates act like a single irregular shaped template, not as individual templates.  Each model under them is only hit once – not once per template.

  • Nat replied to the topic HE vs soft skin in the forum Bolt Action 5 years ago

    yeah that rule is there…cant give a page number as my PC has messed the pages of my digital copy up!… but in the basic shooting rules ‘Roll to Damage’ section it says is says “Regardless of any modifiers
    that apply, a roll of a 1 is always a failure”

  • Nat replied to the topic What house rules do you guys use? in the forum Bolt Action 5 years ago

    @danny G Delong:

    1) Soviet army Machine gun Artillery platoons… basically think instead of infantry squads you’d have 2 or 3 MMG teams…. its not something you can currently take in the game, unlike say soviet AT gun platoons

    2) Artillery can only take exceptional damge from heavy weapons.. sniper rifles are in the small arms catergory.

  • Jacob Carter replied to the topic HE vs soft skin in the forum Bolt Action 5 years ago

    I’m going to check when I get home, unless Master Chief can beat me to it.  I’m pretty sure that there is a rule where rolling a 1 on a wound or penetrating roll always counts as a fail no matter what AP value a weapon has.

  • Hello everyone,

    I’ve just completed the airborne infantry completed in the Band of Brothers starter set and was hoping to get some feedback on them.
    I still need to give them proper bases, however as I’m currently at work overseas I can’t get to flock etc at the moment.
    The pictures attached are the squads assembled as instructed in the…[Read more]

  • J.D. Simpson's profile was updated 5 years ago

  • Garry Wills replied to the topic Sound Clip Player? in the forum Black Powder 5 years ago

    I have done this using Warlord’s volley light together with a model railway speaker. There is a video on my you tube channel; https://youtu.be/iaRBPhSC9Ug

    Regards

    Garry

  • Nat replied to the topic Math Issue with Points System in the forum Black Powder 5 years ago

    Al – fair point on the supplements (i’ve edit my post now!)

    However which way you look at it, we do agree that BP isnt a competative game and shouldnt be played as such….

  • Big Al replied to the topic Artillery in Black Powder in the forum Black Powder 5 years ago

    Best way, Nat. Understand the main rules before tinkering.

     

    Also, carrying on Garry’s point, don’t forget that the first casualty that a unit receives remains with the unit for the duration of the game. It cannot be rallied off. Once a unit gains a casualty it carries it until the game is over.

    It is something that inexperienced players tend…[Read more]

  • Big Al replied to the topic Math Issue with Points System in the forum Black Powder 5 years ago

    Nat, please don’t mention things that are in the supplements without clarifying that that is where they come from. It confuses the new players who have only the rulebook to go by and will have them searching through looking for it.

    The main reason that the game is not a competition game is not because of the points system. As mentioned, points a…[Read more]

  • Nat replied to the topic Math Issue with Points System in the forum Black Powder 5 years ago

    I said army special rules…. such as Deep Line for British, lacking initiative, the Russian “bullet is a fool bayonet is a fine chap one”, Russian Tactical doctrine for their artillery, …. oh and a few unit special rules such as skirmisher or the french dragoons ability to deploy dismounted, doesnt have a points value.

     

  • Nat replied to the topic Artillery in Black Powder in the forum Black Powder 5 years ago

    Well as I said, the club I go to only started the system during the England Lockdown in April so we’ve not got many games in… so I’m going off initial feel, and said we’re going to be playing more games before changing any of the rules (with the exception of adding the grazing fire optional rule to be a standard rule)

  • A bit surprised by this thread, artillery hits at close and medium range are hard to save -2 on save,and columns get no save bonus. Given that the average stamina is only 3, artillery hits that only save on a six are pretty important. In addition you have all of Big Al’s points.

    On artillery frontage, BP2 sets it as a battery being the same…[Read more]

  • Nat replied to the topic HE vs soft skin in the forum Bolt Action 5 years ago

    Just to add that for softskins you never get a superficial roll on the damage table, but could end up rolling massive damage (if the damage roll is 3 or more than the target roll twice on the damage table)

     

     

  • The special rules do have point values. i posted them separately

  • Nat replied to the topic Question about orders in the forum Black Powder 5 years ago

    Im finding that some of the rules havent gone in due to lack of gaming

  • Nat replied to the topic Math Issue with Points System in the forum Black Powder 5 years ago

    its also worth noting that army special rules arent pointed either!  Nor is movement (except for alteration against the norm – such as Austrian Horse artillery – gets a points discount)

    The points can only be viewed as a guide to help you build approximately similar sized armies…. which is why this game will never be a competitive one and…[Read more]

  • Master Chief replied to the topic HE vs soft skin in the forum Bolt Action 5 years ago

    In both cases the steps should be:

    (1) roll to hit

    (2) for each hit, roll to damage, adding the weapon’s Pen value and checking against the Damage Value Table. For HE, place template with vehicle on the center. This is done as the template might also cover nearby units which will be hit.

    (3) for all hits that do damage, roll against the Damage…[Read more]

  • SteveT started the topic HE vs soft skin in the forum Bolt Action 5 years ago

    This has probably been asked lots of times but I cannot seem to locate a definite answer for Rules v2.

    What if a soft skin  is hit by an AP shell? Just roll once on the vehicle damage table?

    What if a soft skin  is hit by an HE shell? Just roll once on the vehicle damage table with the HE pen modifier, or multiple hits needs a 6 to d…[Read more]

  • Big Al replied to the topic Math Issue with Points System in the forum Black Powder 5 years ago

    Yes, you count the morale save backwards from 6. A 6+ save is 4 points, a 5+ save is 8points and so on. The other thing you have failed to notice is the points for the range of the weapon. In the example, the unit has a smooth ore musket, which has a range of 18 inches. That is 2 points.
    So 1 point HtH, 2 points shooting, 12 points morale save of…[Read more]

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