AndrewH

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  • #189328
    AndrewH
    Participant

    @Greg,

    I’ve played the simulation-based WWII rulesets before and you spend most of the time looking up results on tables and cross-referencing charts then, 5 minutes later you get a result. You’re right, it’s not a lot of fun because you spend most of your gaming time sitting there doing nothing (waiting for fire resolutions).  I’ve been trying to move away from those types of games… getting too old and impatient, I guess. LOL.

    #189327
    AndrewH
    Participant

    Kodiak,

    If the idea of models hiding behind hard cover being eligible targets is too hard a pill to swallow, then just make a house rule that they can’t be hit! Ultimately, it’s your game and how you play it is up to you. If the folks you game with don’t have a problem with tweaking the rules, then do it however you wish.

    #189319
    AndrewH
    Participant

    “…all of the models in the enemy unit are behind a piece of dense terrain (and not in it) – so that the line of sight from all firing models to all target models is drawn through the dense terrain, then the target is considered impossible to see. If any of the enemy models are inside the dense terrain, then the target is visible, but counts as in cover…”

    The key word is ANY. If any of the enemy models are in the dense terrain (or outside of it) the unit (NOT just the one model) can be targeted. In order to not be targeted ALL of the models of the unit must be behind the dense terrain.

    Maybe this paragraph under Taking Casualties can help you better understand their reasoning behind this rule:

    “Note that casualties can be taken from any models in the target unit, including models that are
    completely out of sight and out of range of the enemy weapons – think of it as a dynamic situation, where
    soldiers are moving around and bullets of course travel further than optimum range and often punch through
    or ricochet off cover.”

    Hope this helps!

    #189317
    AndrewH
    Participant

    Not missing the point, I understand what you are asking. It’s explained in the section Dense Terrain. Here’s the relative paragraph(s):

    “Unless the players agree otherwise, units are not allowed to draw line of sight over dense terrain, the dense terrain is always assumed to be higher than any models on the table blocking line of sight to all ground units.

    This means, for example, that if a firing unit is trying to draw line of sight to an enemy unit and all of the models in the enemy unit are behind a piece of dense terrain (and not in it) – so that the line of sight from all firing models to all target models is drawn through the dense terrain, then the target is considered impossible to see. If any of the enemy models are inside the dense terrain, then the target is visible, but counts as in cover, either soft or hard depending on the type of terrain (see the rules for cover)”

    I read that to mean that any models not behind the line-of-sight blocking dense terrain, exposes the entire unit, even a single figure. That’s what the rulebook states. If you want to make a house rule that says only figures that are in line-of-sight to the enemy are subject to being hit, that’s your call and you are free to do so.

    #189315
    AndrewH
    Participant

    I believe this sentence from the rulebook under Dense Terrain addresses this: “If any of the enemy models are inside the dense terrain, then the target
    is visible, but counts as in cover, either soft or hard depending on the type of terrain”  The unit being shot at gets the -2 for hard cover and could get an additional -2 if they can go down. That could affect the number of hits significantly. Base to hit 3+, +1 point blank, -2 for down, -2 for hard cover = 6’s to hit. If they can’t go down, you would need 4+ to hit. The odds of rolling 18 sixes are astronomical and even with 4+ to hit, getting 18 hits would be amazing!  If you did roll that, you should play the lottery instead of Bolt Action! LOL.

    #188703
    AndrewH
    Participant

    Yes. They still roll on the “Damage Results On Vehicles” table, but they can never receive only Superficial Damage. They could take Massive damage, however, depending on the weapon they are hit with. A weapon that has 3+ over their damage rating of 6+, would count as massive damage.

    #188700
    AndrewH
    Participant

    It says in the rule book they are classified as infantry for the most part: “Motorbikes are generally treated as units of infantry except where noted below.” As such, I would think they could be used to seize the marker.

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