Activity
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Stuart Harrison replied to the topic different rules confused in the forum Bolt Action 1 year, 9 months ago
1. Yes, you have to roll for Turret Jam unless you’ve house-ruled to ignore that rule. If the problem is that it’s missing, that’s probably a first edition sheet.
2. Sounds like a first edition to second edition difference – check the date on the page, I’m guessing the player’s aid you’re using is prior to Nov 2016 and meant for first edition.
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Stuart Harrison replied to the topic Is Type 95 Ha Go an armoured car/tankette ? in the forum Bolt Action 1 year, 9 months ago
The Ha Go is a tank in the Japanese army list, AoIJ p31.
Unless the specific selector has allowed it in the armoured car slot, that’s an error.
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Stuart Harrison replied to the topic Melee rules in the forum Bolt Action 1 year, 9 months ago
@Eric T Holmes,
” and the attacking unit takes the morale test after everything is completed for the assault. ”
Where are you getting a morale test in close quarters? There is no morale check at the end of close quarters, if one side wins, they stay even if only one man. the side that loses dies, no possibility of hanging around by passing a m…[Read more]
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Stuart Harrison replied to the topic Front armor or others in the forum Bolt Action 1 year, 9 months ago
Vehicle arcs are based on the hull, see the diagram p104 – arcs are marked off the corners of the hull despite the turret being turned into the right side arc.
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Stuart Harrison replied to the topic U.S. Air Attacks in the forum Bolt Action 1 year, 9 months ago
AoUS, p20, Army Special Rules, Air Superiority, second para, second sentence:
“Resolve the first air strike as normal. Then, after the first air strike has been resolved, the FAO may call a second.”
An air strike hasn’t been resolved until it’s come in and it’s effects have been applied.
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Stuart Harrison replied to the topic Soft-skinned vehicles like trucks in the forum Bolt Action 1 year, 9 months ago
All vehicles roll on the damage results chart when damaged by shooting (no superficial damage benefit for soft skins as Andrew pointed out). Soft skins and open topped armoured vehicles are destroyed any time damage is caused by infantry in close quarters, no roll on the damage results chart in that situation.
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Stuart Harrison replied to the topic Buildings vs Ruins in the forum Bolt Action 1 year, 9 months ago
@Arty Gun – note the ‘vs HE’ at the end of my comment. Like most tactical decisions, entering the building or not is situational.
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Stuart Harrison replied to the topic Vehicle Movement in the forum Bolt Action 1 year, 9 months ago
You can’t combine forward and advance in one move.
From the Errata:
“Page 103, Reverse Moves paragraph. A vehicle can reverse
straight backwards, without any pivots, at up to half its standard
Advance rate unless it is a recce vehicle (see page 118). Vehicles
cannot mix forward and backward movement in the same turn –
either you move forward, o…[Read more] -
Stuart Harrison replied to the topic Buildings vs Ruins in the forum Bolt Action 1 year, 9 months ago
The only thing I see wrong in what you said is that extra protection doesn’t apply vs HE – you don’t even get that benefit.
You’re probably better off hiding behind the rose bushes outside (assuming you’ve agreed soft cover for them) than you are entering the building vs HE.
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Stuart Harrison replied to the topic Movement in Ruins and deploying Units in Buildings in the forum Bolt Action 1 year, 9 months ago
This is where you have to discuss your terrain with your opponent before the game and define that ‘ruin’. The rules are never going to cover every possible structure.
Examples for the same possible two story ‘ruin’:
Ground floor counts as a building, top floor counts as an open roof with hard cover from the front and left sides.
Counts as a…[Read more]
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Stuart Harrison replied to the topic French Cavalry Carbines in the forum Bolt Action 1 year, 10 months ago
If they’re not mounted on horses then carbines are just rifles (unless the specific unit entry you’re using gives something different in it’s special rules).
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Stuart Harrison replied to the topic Unit with some Tough Fighters v. Gurkhas in the forum Bolt Action 1 year, 10 months ago
As that FAQ is written, there appears to be no assumption of rolling your tough fighters separately at all – it’s just assumed that if you score hits, they’re most likely to have been the ones to do it (and that they’re the least likely to have been scared out of striking back).
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Stuart Harrison replied to the topic French Cavalry Carbines in the forum Bolt Action 1 year, 10 months ago
Carbines are treated like a pistol when mounted and like a rifle when on foot. Pistols and carbines are the only weapons that can be fired when mounted – p89, Unit Special Rules, Cavalry, fifth paragraph.
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Stuart Harrison replied to the topic Unit with some Tough Fighters v. Gurkhas in the forum Bolt Action 1 year, 10 months ago
The second question has your answer:
“Tough as boots vs Gurkha?
The unit calculates its attacks (counting ‘tough as boots’), then it halves its attacks.
Tough as boots, some with SMGs, vs Gurkhas? The unit calculates its attacks (counting Tough as Boots), then it halves its
attacks, then the player can re-roll as many hits as there are tou…[Read more] -
Stuart Harrison replied to the topic HE Pen and damage to units in buildings. in the forum Bolt Action 1 year, 10 months ago
1. Yes, and you’re looking for the wrong thing with applying the pen value – can you find anything that suggests it DOESN’T apply in buildings? You have a general rule that it applies, unless you have a specific rule that it doesn’t apply in that situation, it still applies.
2. It’s not similar. In case of the transport, the unit is not the ta…[Read more]
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Stuart Harrison replied to the topic Tough Fighters and Sub Machine Guns in the forum Bolt Action 1 year, 10 months ago
No. There is no stacked advantage from having tough fighters via different sources. That’s why most units with tough fighters built in get a discount on their SMGs – they’re only getting the shooting advantage, not any close quarters advantage.
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Stuart Harrison replied to the topic Spotter and Transports in the forum Bolt Action 1 year, 10 months ago
The errata tells you why they can’t fire the weapons – the spotter rules specifically prohibit a spotter from shooting. ‘Spotters similarly cannot fire weapons and cannot spot while
in the transport (extending to them the rules for HQs, whichcannot use their special rules while transported)’ -
Stuart Harrison replied to the topic Transports that are also tows. Can they do both in the same game? in the forum Bolt Action 1 year, 10 months ago
Yes. It’s covered p117, Vehicles, Transport Vehicles, Towing Guns, third para, end of the sentence ‘…, which will therefore not be able to carry any other troops until the artillery unit unlimbers.’ (first part is about an artillery unit taking all the space).
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Stuart Harrison replied to the topic Measuring From Vehicles in the forum Bolt Action 1 year, 10 months ago
P99, Vehicles, Vehicles and Measuring Distance. “… most distances are measured to and/or from the closest point of the hull of the model itself, including when firing the vehicle’s weapons.”
That applies unless you see a specific exception. None come to mind (doesn’t mean there aren’t any, just I haven’t had my first coffee of the day 😉 ).
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Stuart Harrison replied to the topic LMG team? in the forum Bolt Action 1 year, 10 months ago
Most armies no, only within squads. The Germans have an entry for a separate LMG team in a couple of Campaign books.
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