Carnyx

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  • #174362
    Carnyx
    Participant

    1000 points, sometimes a bit more. Runs for 4 hours typically.

    #161669
    Carnyx
    Participant

    So far we have not allowed it in the five games we’ve played, players are not very keen on it. We have house ruled Spears to make them a touch less deadly, must consolidate in place to retain them.

    Our last game we intorduced Divine Intervention with the Knight army, very nasty ability from the priest, which can’t be dispelled. Would not want to face the Olympians with most units having this ability, seems broken.

    Thanks for your comments.

    #159461
    Carnyx
    Participant

    Thanks for your response Derek, it does clarify.

    Yea, the magic user is open to interpretation, the -1 to cast makes good sense if you re going to allow it. Will talk it over with the guys and see how they want to do it.

    Carnyx

    #136569
    Carnyx
    Participant

    Received my copy of Shield Wall recently, have a question related to the new skirmish rules if anyone can assist. When a figure such as a leader with 2 stamina takes a third hit (assuming the leader passes any morale tests), does his hits drop back to 2 hits or remain at 3 hits?
    Regards,
    Mark

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