Activity
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SteveT replied to the topic Epic frontages in the forum Black Powder 1 year, 5 months ago
Yes, I have based my Napoleonic light horse with 4 horses, 5 for heavy so you can immediately see what is what. For ACW 4 seems good.
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SteveT replied to the topic Epic frontages in the forum Black Powder 1 year, 5 months ago
Thanks Al. So when you did the ACW at 3 bases, did you use 3 bases for cavalry too? How about artillery, did you go 1 or 2 bases per “unit”?
Cheers
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SteveT started the topic Epic frontages in the forum Black Powder 1 year, 5 months ago
Yes, another questions about frontages..
According to the new “epic” booklet, atypical cavalry unit would have a smaller frontage than a standard infantry unit. (3 bases to 4). I thought the idea of BP was to ideally have units with matching frontages? (Otherwise what happens when 2 cavalry hit 1 infantry’s front… seems to have a game effect…[Read more]
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Nat replied to the topic Katyusha and crew in the forum Bolt Action 1 year, 5 months ago
…. unless its the BM-31 (from Ostfront I think…) in which case one is actually a Spotter.
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Nat replied to the topic Rules Question: Hitting squad behind hard cover. in the forum Bolt Action 1 year, 5 months ago
The answer is simple – game balance (it stops you poking one guy out with say a rifle to put a pin on a unit while keeping the rest untouchable.) and to help (as the rulebook says it the same paragraph) give the impression that everything /model is fluid and in motion…
DOWN is the representation of infantrymen not moving and hiding…[Read more]
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Master Chief replied to the topic Rules Question: Hitting squad behind hard cover. in the forum Bolt Action 1 year, 5 months ago
Your M5 Stuart with 18 shots …
Are you referring to the M3 Stuart?
The errata gives it 1 hull-mounted MMG, + 1 coaxial MMG (2×5 shots), option to take 2x hull-mounted LMGs (2×4 shots)? I don’t think the M5 Stuart has these options 🤔
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Nat replied to the topic Rules Question: Hitting squad behind hard cover. in the forum Bolt Action 1 year, 5 months ago
yes…if you manage to roll that well!
lets see… M5 at 6″ away… thats +1 for range -2 for hard cover (over half the squad is out of sight behind hard cover) so hitting on 4s… that’d be 9 hits on average… against inexp 6 kills, against regulars thats 4 or 5…. if 5 kills then thats a moral check for the remaining 5 and possibly wipe…[Read more]
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Nat replied to the topic Game scale in the forum Bolt Action 1 year, 5 months ago
@eric … like to see what pistol you are using to have an accurate range of 120 yards.
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Charge The Guns replied to the topic Terrifying charge rule question in the forum Black Powder 1 year, 6 months ago
I agree with Gary’s view – all makes sense to me 🙂
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Garry Wills replied to the topic Terrifying charge rule question in the forum Black Powder 1 year, 6 months ago
Great question. Yes I would say that the support units would also test for the reason you state. The rule as written suggests that the charge move is complete once the charging unit has made contact, but it also mentions pursuit moves. So this would imply that the charging unit gets a follow up move including a sweeping advance or charge d…[Read more]
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Nat replied to the topic La Haye Sainte Final assault scenario, epic black powder in the forum Black Powder 1 year, 6 months ago
Now I dont have epic BP…..
But independant units shouldnt count towards brigades breaking but SHOULD count towards to overal army…. ie I’d count them as an unbrakeable brigade of mauraders who’s brigade commander is your army commander.
Also the French wining by taking the LaHaye Sainte only fits with the history of the battle.
*
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Charge The Guns replied to the topic Infantry/Artillery and Cavalry commanders in the forum Pike & Shotte 1 year, 6 months ago
I think that the different types of commanders were devised on the assumption that often commands were composed of primarily one troop type, and that some armies had less or more effective commanders for either foot or horse. An example is the Ottomans where the infantry commander have a relatively poor 7 command, and the cavalry a better 8. T…[Read more]
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Charge The Guns replied to the topic These Waterloo Boxed Armies make no sense! in the forum Black Powder 1 year, 6 months ago
Hi John,
Very sorry to hear you are having a struggle getting started. I’ll take a pitch at trying to help with some suggestions.
I think part of the issue is that the rules aren’t very prescriptive about how you form units, brigades and armies as they wanted to be a flexible as possible. This is great for people with existing forces but of co…[Read more]
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Nat replied to the topic These Waterloo Boxed Armies make no sense! in the forum Black Powder 1 year, 6 months ago
argh… take 2…
1) WarLord rules are frame-work not pickup tight rules…they are still written in the 1980s mindset of you play with mates and alter the rules to fit what you want2) Extra stands are due to allowing for breakages, as well as fitting the most possible models on a sprue to keep costs down (for us the gamers as well as…[Read more]
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Nat replied to the topic Questions Wind/Smoke in the forum Victory At Sea 1 year, 6 months ago
oh… also do check out discord as well… both the official warlord discord server as well as the Victory at sea one as not all people use facebook!
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Nat replied to the topic Questions Wind/Smoke in the forum Victory At Sea 1 year, 6 months ago
The game is based on being simple.. not realistic..
1. the bow must be pointing at the board edge marked as the wind… so if the right hand side to you was marked as the wind then so long as your bow is pinting at SOME POINT of that edge they your good. … this can be the top corner in order to get your carrier off their board edge
2. th…[Read more]
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Nat replied to the topic Chelmsford Bunker – Napoleons wars in the forum Black Powder 1 year, 6 months ago
Sorry havent logged in for a while so didnt see this.
But yeah most of the additional formation stuff is clash of Eagles as is the optional rules for forming squares.
The file is core rulebook v2 + Albion Triumphant 1 & 2 + Clash of Eagles combined…
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Nat replied to the topic Light mixed formation – how many dice for shooting. in the forum Black Powder 1 year, 6 months ago
Each base gets half a dice for shooting….
so a standard unit of 6 bases put 3 in skirmish… so 1.5 dice, as you cant have .5 of a dice its rounded up to 2
a large of 8 bases puts 4 … so only has 2 dice in skirmish shooting -
SteveT replied to the topic Is this an error in Black Powder Albion Triumphant Vol 2? in the forum Black Powder 1 year, 6 months ago
Cheers!
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Nat replied to the topic News from the Wardroom! in the forum Victory At Sea 1 year, 6 months ago
The Royal Dutch Navy for VaS….
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