Activity
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Nat replied to the topic Rules Question Thread in the forum Black Powder 2 years, 10 months ago
Albion 1 +2 (+ clash of Eagles) are V1 rulebooks….and written in a gentelmans framework not a tight ruleset like modern games.
However a Break through move is used to describe what a sweeping advance is… (In an ideal world / tight ruleset the rule would say must make a Sweeping Advance and move maxamuim distance even it it takes them off the…[Read more]
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Steeljackal replied to the topic Attacking bunkers in the forum Bolt Action 2 years, 10 months ago
Assaulting any building has to be done through entrances … so windows, doors
If trought entrances, then you can’t assault reaching a window, beacuse you can enter in a bunker only reaching a door.
Rules are not clear on this. You can assault reaching an opening (opening that you can use to enter or not) or only reaching an opening you can e…[Read more]
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Nat replied to the topic New Midway Starter Set – contents break down in the forum Blood Red Skies 2 years, 10 months ago
thats going to cause problems….. same aircraft with 2 different offical stat cards from different current sources 🙁
Sorry but the BoM zero should have got the the same as with the card pack and the ‘no stalling’ a ‘named’ equipment upgrade.
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Nat replied to the topic Attacking bunkers in the forum Bolt Action 2 years, 10 months ago
HE v Buildings… yep they ignore the -2 cover for being in a building (because they are hitting the building)… so following on yep 2″ v bunker = pins only
Yep the rules dont say anything (that I can see on a quick flick through) about not applying PINs or limiting them
Assaulting any building has to be done through entrances … so windows,…[Read more]
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Koin-Koin replied to the topic New Midway Starter Set – contents break down in the forum Blood Red Skies 2 years, 10 months ago
The M2 profile was introduce in the Imperial card set.
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Koin-Koin replied to the topic New Midway Starter Set – contents break down in the forum Blood Red Skies 2 years, 10 months ago
Nice to read as usual.
As the newsletter just provide more details about the content I just noticed that the Zero are M2 while the one available since BoB release are M5.
Models are obviously different sculpts as the new are made of Warlord Resin but I don’t know if there’s much visual difference (as far as I know the main upgrades were engine and guns).
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Nat replied to the topic Attacking bunkers in the forum Bolt Action 2 years, 10 months ago
Yes bunker = a -4 cover mod so snipers (& flamethrowers) ignore it!
Most shooting at bunkers is hail marys (aka 7+ to hit… :p 6 followed by a 6)HE… can always target buildings ignoring cover mods!.. however you dont get to roll damage against models inside, & you need 12 hits to bring a bunker down…. so 3 or 4″ template only
Other me…[Read more]
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invisible officer replied to the topic Grace Snell Strategist Club sailing the "Cruel Seas" in a major way. in the forum Cruel Seas 2 years, 10 months ago
Nice to see a game in a school group. In Germany a teacher doing that would get fired. 101% Pacifism- Not seeing the difference between game and real world. But all playing on computer. Hack and slay.
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Steeljackal replied to the topic Firefight and hand grenade in the forum Bolt Action 2 years, 10 months ago
Stuart Harrison
Participant“I thought this, but D2 HE there was in 1st edition, in 2nd edition there isn’t (1” is D3 in buildings).”
Last part of the last sentence of that paragraph I referred you to:
“… and note that both HE(D2) and (D3) use the 1″ template.”
I red that, but Firefight update is wrote on 2019, and Second edition i…[Read more]
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Steeljackal replied to the topic Firefight and hand grenade in the forum Bolt Action 2 years, 10 months ago
Master Chief
ParticipantAcademy of Street Fighting, page 2:
On an Advance or Fire action, a unit may elect to throw a hand grenade instead. Resolve a 1” HE attack against a target within 6”.
Clear! Thank you!
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Master Chief replied to the topic Firefight and hand grenade in the forum Bolt Action 2 years, 10 months ago
Academy of Street Fighting, page 2:
On an Advance or Fire action, a unit may elect to throw a hand grenade instead. Resolve a 1” HE attack against a target within 6”.
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Steeljackal replied to the topic Firefight and hand grenade in the forum Bolt Action 2 years, 10 months ago
Jacob Carter
ParticipantI doubt you’ll find an exact answer since firefight doesn’t seem to be an “official” rule set.
My guess is that you will have to roll to hit as with any other weapon.
I agree
Jacob Carter
ParticipantThe D2 could mean any number of things; number of inches of the explosion radius, how many “shots” are taken,…
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Steeljackal replied to the topic Firefight and hand grenade in the forum Bolt Action 2 years, 10 months ago
Stuart Harrison
ParticipantD2 HE is first edition HE notation – to convert first edition HE to template sizes, see the HE chart on p70 of the second edition MRB and cross reference the ‘hits vs units in buildings’ column as explained in the para below the chart.
I thought this, but D2 HE there was in 1st edition, in 2nd edition there isn’t…[Read more]
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Steeljackal started the topic Firefight and hand grenade in the forum Bolt Action 2 years, 10 months ago
From Firefight update – faq:
“On an Advance or Fire action, a unit may elect to throw a hand grenade instead. Resolve a D2 HE attack against a target within 6”
1) you have to roll to hit before?
2) Firefight rules say that HE inflicts 1 hit to target and 1 hit to models inside HE template. So what mean “D2 HE attack”?
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Nat replied to the topic More rules questions! in the forum Victory At Sea 2 years, 10 months ago
Oh and dont forget to check out the offical FAQ as it add the -1 to hit subs when they are on the surface….
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Nat replied to the topic More rules questions! in the forum Victory At Sea 2 years, 10 months ago
If you notice frigates (the two RN ones in the rules) ARE already classified as Destroyers….
Warlord have consolidated the ship types……
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Charge The Guns started the topic Terrain for Inverlochy 1645 in the forum Pike & Shotte 2 years, 10 months ago
<p class=”p1″>Just posted an update to my Inverlochy 1645 blog here https://battleofinverlochy.blogspot.com/2018/11/the-field-of-battle.html. This post covers how I went about recreating the battlefield. The material for this post has sat around for a while but rediscovered it while having a digital tidy up. Alba gu brath!</p>
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invisible officer replied to the topic Historical proof for German Fallschirmjäger wearing grey blue trousers? in the forum Bolt Action 2 years, 10 months ago
Most Kriegstagebücher / KTB up to 1943 survived and a lot of the later. They are not published in Internet and very few got printed, excerps only. They belong to the Bundesarchiv Abteilung Militärarchiv and can be read there.
Being a professional historian I spend much more time in archives than most peoples. Including many authors of war boo…[Read more]
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invisible officer replied to the topic Historical proof for German Fallschirmjäger wearing grey blue trousers? in the forum Bolt Action 2 years, 10 months ago
Like all good invented stories the veteran one sound well. But is still an invention.
The men from 1. Fj Rgt that fought in Holland 1940 wore Heer color trousers and LW blue jackets. Anything not covered by the Knochensack was Feldgrau in the Holland actions. Even the helmet was painted field grey. So a veteran would not wear LW blue tr…[Read more]
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invisible officer replied to the topic Achtung! Englischer Panzer! in the forum Bolt Action 2 years, 10 months ago
Another nice WW I item!
But a question, why the dress colors???? The K Flak units belomged to the Heer and so they wore normal artillery stuff. That brown legwear would have made the Batteriefeldwebel jump in squares.
Feldgrau came in many shades, too many producers. But there was ever enough to dress all men in that. Motor troops had a…[Read more]
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