Activity
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Master Chief replied to the topic Preliminary bombardment & spotters in the forum Bolt Action 3 years, 8 months ago
Bolt Action 2nd Ed page 71:
The spotter and the crew are treated entirely separately in other respects – as if they were two units – and the spotter is not taken into account when it comes to determining whether the weapons
team or artillery piece is destroyed. Should his associated weapons
team or artillery piece be destroyed then the spo…[Read more] -
Master Chief replied to the topic Hidden setup confusion in the forum Bolt Action 3 years, 8 months ago
Bolt Action 2nd Ed page 131:
Hidden units remain hidden until one of the following happens:
• The hidden unit is ordered to Fire, Advance or Run.
An enemy unit scores a hit on the hidden unit (other than preparatory bombardment).
• An enemy infantry or artillery unit moves to (or is set up) within 12”.
• An enemy recce vehicle moves to ([Read more] -
invisible officer replied to the topic SDKFZ 10 in the forum Bolt Action 3 years, 8 months ago
Lol. For reasons like that the ring was attached, it’s a barbed wire holder. It worked but was not fitted to later vehicles.
Modellers would have a closer look at the back. The later ones had a stronger construction for heavier tows. And for those with hydraulic breaks a pump was added, easy seen is the big air drum over the coupling on the…[Read more]
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Nat replied to the topic Exploding houses in the forum Bolt Action 3 years, 8 months ago
copy and paste from v1 at a guess…I would go with the rulebook ie 10 hits bringing down the house
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SteveT started the topic Exploding houses in the forum Bolt Action 3 years, 8 months ago
Rulebook says 10 damage of HE brings the house down. (p.125)
But the entry for Goliath in the German armies book specifically reminds us of the rules for a heavy howitzer bringing down a building on 12 damage.
Anyone know why there is a disagreement?
Thanks
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Nat replied to the topic What house rules do you guys use? in the forum Bolt Action 3 years, 8 months ago
@paul. …ah just a different way of getting the same result as making the mmg team count as artillery (which protects the mmg from all small arms not just snipers)
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invisible officer replied to the topic SDKFZ 10 in the forum Bolt Action 3 years, 8 months ago
No, that device was a metal ring. Just a fraction of the SdKfz 10 had it.
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invisible officer replied to the topic A comparison in the forum Victory At Sea 3 years, 8 months ago
I guess that the pts of Essex class are influenced by number of ships available. With the few CV available in 41/42 they should be more expensive in a historical based game.
Well, my friends and I never care for points. Using historical OOB. Points systems all give just an illusion of ballanced game.
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George started the topic Question about orders in the forum Black Powder 3 years, 8 months ago
Hello,
I was watching a BP video on youtube and it confused me some from what I’ve read in the 2nd edition BP rules.
I understand a brigade order is from the general to the entire brigade. It is only one die roll for the whole brigade.
However, one can also order battalions individually.
So, here is my confusion. Let’s say I have a brigade…[Read more]
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Nat replied to the topic What house rules do you guys use? in the forum Bolt Action 3 years, 8 months ago
hmms … I sense a new topic… sniper changes for v3
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Nat replied to the topic A comparison in the forum Victory At Sea 3 years, 8 months ago
because there are a couple of weird decisions and fudging of points across the board…
I can see in the beta a clear points cut for later launched ships…. the essex class carrier compared to the yorktown class loses 2 flights, gains a 2nd set of DP light guns (doubling the shots) has ranged AA, better local, has advance radar, nearly 20 more…[Read more]
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Nat replied to the topic What house rules do you guys use? in the forum Bolt Action 3 years, 8 months ago
At Paul Neettle – Sorry going to disagree with your first point I mean if you remove snipers ability to do exceptional damage (that is ‘remove equipment’ – that includes LMGs & panzerfausts) you have removed them from the game…. ok they hit better and have a 12-36″ range but still wound the same as a normal rifle. Thats not worth the 50 or 65…[Read more]
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Steeljackal replied to the topic What house rules do you guys use? in the forum Bolt Action 3 years, 8 months ago
My humble opinion…
1)
“Weapons teams and losing the gunner: Both members of weapons teams are taught to load and fire their weapon. If the gunner is taken out of action due to a sniper or a confirmed 6, then roll a dice. On a 4+ the loader is able to take over the weapon. He does suffer the -1 for missing a crewman like normal.”
From rulebook…[Read more]
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Nat replied to the topic Cavalry Unit Size and Basing in the forum Black Powder 3 years, 8 months ago
yes it is…. 2 things.. 1 is that cavalry can be put in line 2 bases deep (so 3 wide for a standard unit). The other is that the unit frontage sizes are guides and personal /club basing conventions should win out. The difference in sizes shouldnt make to much of an impact.
In the Chelmsford bunker we’ve gone with the rule of thumb for b…[Read more]
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invisible officer replied to the topic What house rules do you guys use? in the forum Bolt Action 3 years, 8 months ago
Using historical OOB, not point based. Works only with close friends.
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invisible officer replied to the topic The battle of Fornovo – 1495 in the forum Pike & Shotte 3 years, 8 months ago
Thank you for sharing how you do the remote gaming. One heart for that but you deserve many more for caring for the mothers.
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Charge The Guns replied to the topic The battle of Fornovo – 1495 in the forum Pike & Shotte 3 years, 8 months ago
Thanks, JWB. Very interesting to see how you managed the remote game. I will see if I can convince some of the club here to give it a go.
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Nat replied to the topic What house rules do you guys use? in the forum Bolt Action 3 years, 8 months ago
Common ones I’m aware of..
MMG teams count as artillery (so can’t be killed off by exceptional damage/ sniper fie)
MMG teams do D3 pins instead of 1….OR MMGs do an extra pin if in range before rolling to hit
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invisible officer replied to the topic Why the Etna? in the forum Victory At Sea 3 years, 8 months ago
It seemed very clever (from companies view) to have that game in an unusual scale. 1/1800 is limited to very few makers. Not like 1/3000, 1/2400 for gamers and 1/1200 and 1250 for Gamers and collectors.
So the Warlord customers are doomed. And the Etna causes a small uproar. In the common scales few would care. Just buying alter…[Read more]
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Charge The Guns replied to the topic The battle of Fornovo – 1495 in the forum Pike & Shotte 3 years, 8 months ago
Great battle report, JW. I really enjoyed that. Very exciting finish with the King dying at the head of his Gendarmes! I think this period fits in well for P&S, although not tried in Hail Caesar.
How did you find the game being run via video call? Any tips?
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