Activity
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SteveT replied to the topic spotter and holding objectives in the forum Bolt Action 3 years, 10 months ago
But you think it’s ok for an unarmed mortar team reduced to 1 man to take an objective?
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Steeljackal replied to the topic spotter and holding objectives in the forum Bolt Action 3 years, 10 months ago
I agree with Warlord answer, because spotter can’t fire or assault, excalty like a medic and a chaplain. He work like a non-combat unit, only things he do is extend mortar/arty los. So to me have no sense that he can take and hold objective.
Then is true, rules does not say explicitly he can’t, but to me rules say it implicitly. I work every day…[Read more]
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SteveT replied to the topic Who can use Open Order in the forum Hail Caesar 3 years, 10 months ago
This answers my question, if anyone else also is wondering:
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SteveT started the topic Going to open order to ignore skirmishers in the forum Hail Caesar 3 years, 10 months ago
Related to my other post about “who can use open order”.
Can a unit change from open to formed, just so it can ignore enemy skirmishers? Seems odd
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Master Chief replied to the topic Stop the Madness – Heroically over-sized Miniatures. in the forum Bolt Action 3 years, 10 months ago
Hi yes I have these, as well as the US and German packs. I bought them dueing a sale at US$10 a pack. They are less “beefy” than the Warlord Soviet plastic ones, and I would say the scale is ok. I like my armies to have a variety of poses, and so mix and match figures from different manufacturers, as long as they are to scale (as much as possible).
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Charge The Guns replied to the topic Rules Question Thread in the forum Pike & Shotte 3 years, 10 months ago
I guess it will be remembered as a daring move that came off 😀
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Master Chief replied to the topic spotter and holding objectives in the forum Bolt Action 3 years, 10 months ago
And this was the point I was trying to lean towards. Just because it’s not in the rule book doesn’t automatically mean it can be performed.
But that’s the point of having “rules” in every game. If players do not go by what the rules specifically allow or disallow, then the game will be bogged down by such lengthy discussions during the game and…[Read more]
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Master Chief replied to the topic spotter and holding objectives in the forum Bolt Action 3 years, 10 months ago
The rules do not say anything about Spotters not being able to fire the vehicle’s weapons. However, we know a Spotter cannot use the weapons of a vehicle it is being transported in.
We know that because it was stated in the FAQs (see below) so in a sense it is part of the “rules”:
Can a medic or an artillery/mortar spotter fire the weapons of a…[Read more]
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Koin-Koin replied to the topic Thread Approval in the forum General Discussion 3 years, 10 months ago
Linked image could work if it use an https link.
Unfortunately, if you’re self hosting it like me, you may use an http link.
You can attach pics but keep in mind that there is a size limit.
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SteveT started the topic Who can use Open Order in the forum Hail Caesar 3 years, 10 months ago
I’ve seen it as a side note in various unit type descriptions but its not clear to me what the overall rule is.
For example, can a unit of heavy infantry voluntarily enter open formation to traverse a forest? Can a war band?
Thanks
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SteveT replied to the topic spotter and holding objectives in the forum Bolt Action 3 years, 10 months ago
I’m with Master Chief on this. The rules do not say anything about Spotters not being able to take stuff. The fact the rules do specifically single out medics as being unable to capture suggests they are the only notable exception.
ALSO:
From rules: “The spotter is part of the mortar or artillery team”
So if the mortar crew can capture…[Read more]
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Andre started the topic More PARTHIANS? in the forum Hail Caesar 3 years, 10 months ago
Do anybody know, If Warlord is going to make more Parthians figures? Would love to put together a Parthian army.
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Andre replied to the topic Hail Caesar Player Finder (North America) in the forum Hail Caesar 3 years, 10 months ago
Andre, Jacksonville,FL USA.
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Nat replied to the topic Tables & Charts for periods other then WW2 or Korea in the forum Bolt Action 3 years, 10 months ago
Shouldn’t be to hard to do a Russian civil war (1917-1919?) The french, us and British forces are ww1 .. just need to work out the OrBats of the red and white Russians
You can also do Chinese civil war using the empires in flames Chinese lists…same book also has the sino-russian war of the mid to late 30s
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Steeljackal replied to the topic Tables & Charts for periods other then WW2 or Korea in the forum Bolt Action 3 years, 10 months ago
I know unofficial modern and witnam adaptations.
But sorry, I don’t know periods betwen ww1-ww2 unofficial adaptions.
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SteveT replied to the topic 2 units on 1 questions in the forum Hail Caesar 3 years, 10 months ago
Very helpful. Thanks.
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Nat replied to the topic AA Attack Dice in the forum Victory At Sea 3 years, 10 months ago
Hi,
yes you have the right of it…local 1 with nothing in the AD column of the battery will give you only 1 dice only to AA with and can only target flights that are touching its base
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SteveT started the topic 2 units on 1 questions in the forum Hail Caesar 3 years, 10 months ago
This situation threw up lots of confusion: 2 Gallic war bands vs 4 small Camillan Roman infantry.
(Q1) We assumed it is rolled as 2 fights. Is anything in support at the start of the round? (see pic) We assumed not as all units are engaged at the front.
So after round 1. One Gaul unit won the fight. Its two Roman opposing units had to roll…[Read more]
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Nat replied to the topic AA Rules – clarifications and questions in the forum Victory At Sea 3 years, 10 months ago
Oh for the DP half range thing ..just half the max range and that’s it’s range against flughrs
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Nat replied to the topic AA Rules – clarifications and questions in the forum Victory At Sea 3 years, 10 months ago
Hi,
AA – in the movement phase local X may shoot any aircraft flight that passes over the ship…this number of dice maybe used once per flight that passes over….
At the start of the shooting phase AA + local X may shoot at any flights touching the base of the ship BEFORE any ship is chosen to fire…each AD can only be used once.. chose…[Read more]
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