Activity
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Charge The Guns replied to the topic Rules Question Thread in the forum Pike & Shotte 3 years, 10 months ago
Hi RR, I don’t think they’re is a charge target priority rule. In the situation you describe the unit is taking quite a risk as it will need 3 moves to complete a successful charge to the rear (one to turn around and two to travel 16”). There is a good chance it will only get one move and end up turning around right in front of the closer enemy…[Read more]
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Steeljackal replied to the topic spotter and holding objectives in the forum Bolt Action 3 years, 10 months ago
I agree with Nat and with Warlord answer, spotter can’t hold objective (also as Nat says if the mortar team is eliminated the spotter disappears, routes).
I still don’t understand where the 3 crews rule comes from 😅 🍻🍸
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Master Chief replied to the topic spotter and holding objectives in the forum Bolt Action 3 years, 10 months ago
I think it depends on the wording of the scenario’s objective. For example the wording of scenario 3 in the 2nd Edtion:
To hold an objective there must be a model from one of your infantry or artillery units (or a transport including one such unit) within 3” of the objective at the end of the game, and there must be no enemy unit of any type w…[Read more]
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Nat replied to the topic spotter and holding objectives in the forum Bolt Action 3 years, 10 months ago
Personally I’d have said no… because a spotter is an upgrade to a unit not a unit him (or her)self.. in that they dont provide an order die (they merly use the mortar /howitzers*) & unless the FAQ says otherwise that’ll be the way I’ll play it
*dont forget the spotter runs away when their gun/mortar dies /runs…..
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Steeljackal replied to the topic spotter and holding objectives in the forum Bolt Action 3 years, 10 months ago
Master Chief
ParticipantHmm so they disallow 2-man teams e.g. sniper, flamethrower, bazooka, and piat teams from controlling objectives.
No: sniper, flamethrower, bazooka, are infantry, not artillery. Infantry (one man stand too) or artillery with 3 crew alive.
I ask greater clarity, and says to me that need 3 man alive at end of game.…[Read more] -
Master Chief replied to the topic spotter and holding objectives in the forum Bolt Action 3 years, 10 months ago
Hmm so they disallow 2-man teams e.g. sniper, flamethrower, bazooka, and piat teams from controlling objectives.
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Steeljackal replied to the topic spotter and holding objectives in the forum Bolt Action 3 years, 10 months ago
I have a quick answer from Warlord:
“No spotters can not take an objective, only infantry units or artillery units with 3 crewmen can hold an objective.”
As usual, the rulebook is poorly written, and the spotter for the fact of not being able to FIRE and assault is on a par with the doctor or chaplain.The “3 crewmen” for arty I don’t know where…[Read more]
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Steeljackal replied to the topic spotter and holding objectives in the forum Bolt Action 3 years, 10 months ago
Sure, spotter can defend in close quarter, like medics and chaplain.
Spotter can’t fire and assault, but only defend in close quarter (in close quarter, cand receive fire order to fire an enemy is coming), exactly like medic and chaplain, he only defend himself if assaulted. But maybe spotter remain a combat unit (he direct mortar/arty fire), and…[Read more]
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Master Chief replied to the topic spotter and holding objectives in the forum Bolt Action 3 years, 10 months ago
As it is not mentioned in the rules, I would say a spotter is allowed to control objectives. And if it is attacked in close quarters it should be allowed to defend.
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Steeljackal started the topic spotter and holding objectives in the forum Bolt Action 3 years, 10 months ago
Medic and chaplain rulebook says that can’t fire, assault and that they are non-combatant units, and can’t hold objective.
Spotter? Rules say that can’t fire or assault, but don’t say nothing about hold objective. By similarity to medics and chaplain I think spotter can’t hold objective.
What your opinion?
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Nat replied to the topic VB Lauchers – does anyone use them? in the forum Bolt Action 3 years, 10 months ago
and now the japanese get even more light mortars in their squads!!!!
the palau island hoping book allows then to have 1 rifle grenade launcher per section….put that in a late war mixed weapons squad…
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SteveT replied to the topic Questions about Campaign Sea Lion Barges in the forum Bolt Action 3 years, 10 months ago
On the massive damage question: They both have +4 armour penetration so it seems reasonable to me. Assuming actual damage was scored by busting through the boat’s armour, then the boat can trigger its special.
The heavy howitzer would still apply lots of pins though, on a hit, as it’s not a damage roll. So in that sense the heavy howitzer is…[Read more]
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Charge The Guns replied to the topic To Kill a King Errata in the forum Pike & Shotte 3 years, 10 months ago
Hi Tim – I think you are right. Using the example in the P&S rule book, ‘vanilla’ horse would be 41 points, including H-t-H of 8 and pistols. The poor old Northern Horse should therefore be 38 points, as you say, for losing one H-t-H factor (2pts) and their pistols (1pt).
You may already have seen it, but there was a very interesting book on…[Read more]
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Master Chief replied to the topic VB Lauchers – does anyone use them? in the forum Bolt Action 3 years, 10 months ago
The Stalingrad book grenade adaptor option is for the German squad, same as the one in my attachment. So it cannot be used for Soviets or other nationalities.
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Master Chief replied to the topic VB Lauchers – does anyone use them? in the forum Bolt Action 3 years, 10 months ago
I had attached a screenshot of the rifle grenade rules in one of the earlier posts in this thread. Check it out.
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Steeljackal replied to the topic shirkers rule question in the forum Bolt Action 3 years, 10 months ago
I take a look in errata&FAQ too, and there is no other info on shirkers or routed units. So as I wrote, I agree with you, by raw reading the pins are to be counted to see if the unit is routed.
On Shirkers special rules says “always count pinned markers as double” so by raw reading seems count as doubled for order test, shotting and morale…[Read more]
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Master Chief replied to the topic shirkers rule question in the forum Bolt Action 3 years, 10 months ago
* 1 pin = -1 moral penality
Yes, for morale testing purpose
* If morale penality = morale value -> then routed
No, the rule says the unit is routed when number of pin markers equal to the unit’s original morale
* Shirkers 1 pin = -2 morale penality, then 4 pins = -8 morale value penality -> then routed (in fact rulebook says “… looking to des…[Read more]
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Steeljackal replied to the topic shirkers rule question in the forum Bolt Action 3 years, 10 months ago
ORDERS chapter
“PIN MARKERS
Remember that each pin marker on the unit also results in a –1 penalty to its morale value…”“UNIT SPECIAL RULES” chapter
“SHIRKERS
Not all those herded to the front and handed a rifle are willing participants. Some troops might be
conscripted militia from occupied territories, or they might be criminals or c…[Read more] -
Charge The Guns replied to the topic To Kill a King Errata in the forum Pike & Shotte 3 years, 10 months ago
Hi Tim, a good spot! I don’t believe there is an errata for TKAK.
In this case I think the error is the standard stat. line should have H-t-H value of 7. This is representing the Northern Horse being a bit sub par at the start of the war, but that some units improved later in the war, so you can upgrade them to the normal 8. (This is similar t…[Read more]
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invisible officer replied to the topic Albion Triumphant 1 Query. in the forum Black Powder 3 years, 10 months ago
Obviously Battalions. French Regiments had 4 front battalions but they rarely fought together.
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