Activity
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Garry Wills replied to the topic Units within 6 inches of a breaking unit in the forum Black Powder 3 years, 7 months ago
Yes the example given following my quotation spells it out. Yesterday, I refought Venta del Pozo and the French lost a third of their force when a squadron of Gendarmes broke, quickly followed by both supports! Three scores of 4 or less in a row!
Best regards
Garry
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Garry Wills replied to the topic Units within 6 inches of a breaking unit in the forum Black Powder 3 years, 7 months ago
George
I like these forums because we always have the opportunity to learn about the games we love. However on page 78 at the bottom of the first paragraph it reads ‘For purposes of this test, supporting units are considered to be such if they are theoretically able to support regardless of whether they actually contribute a support bonus or…[Read more]
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Garry Wills replied to the topic Heavy Cavalry Question in the forum Black Powder 3 years, 7 months ago
Yes it is added to the combat resolution. Hvy Cav +1 is approximately the equivalent of adding 3 close combat dice, so a big effect.
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Garry Wills replied to the topic Units within 6 inches of a breaking unit in the forum Black Powder 3 years, 7 months ago
and the units test whether they actually supported the combat or not, they just have to be within the 6inches.
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Nat replied to the topic Units within 6 inches of a breaking unit in the forum Black Powder 3 years, 7 months ago
Supporting units – pg 70, units within 6″ may support a unit in combat
pg 77 break tests – Supporting units test if the unit that they where supporting fails its break test.
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SteveT replied to the topic What is the purpose of the new "A Clash of Heroes Starter Set" ? in the forum SPQR 3 years, 7 months ago
Yes, it is a little silly. It buys into the legend of the Roman’s invincible military strength, propaganda put forth mostly by ancient Roman sources (!). They were good, but not that good. If they were as amazing as they advertised, it wouldn’t have taken them YEARS to conquer the Gallic and other provinces from a bunch of “barbarians”, and…[Read more]
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Nat replied to the topic What is the purpose of the new "A Clash of Heroes Starter Set" ? in the forum SPQR 3 years, 7 months ago
well on one hand you have Romans in heavy armour with large shields and good all round stats…. on the other you have unarmoured tribesmen…..
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Nat replied to the topic Critical hits and torpedo's in the forum Victory At Sea 3 years, 7 months ago
So if you roll equal or lower than the current crit level then nothing happens. So if you roll a 3 and the ship already has a 4, then its zero effect (except for the base damage).
Yes IJNs fan torpedo rule is VERY strong … its a single dice in place 6-12 AD, but its a straight 6 to hit no re-rolls or modifiers!
And yes flights hit on their…[Read more]
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Nat replied to the topic Critical hits and torpedo's in the forum Victory At Sea 3 years, 7 months ago
Torpedoes all have Devastating rule –
That means you dont try and beat the armour like normal damage – its always D6 – Torpedo belt number (if applicable). Then IF you roll a 5 or 6 you get to roll again… if the second roll is a 4 or more then yes you’ve scored a critical.
As confirmed by the FAQ, whe you roll for what level of critical you…[Read more]
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Nat replied to the topic News from the Wardroom! in the forum Victory At Sea 3 years, 7 months ago
ah been reminded… (take out the spaces….)
https:// justlasered. co. uk/ shop/victory-at-sea-tokens-full-set/
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Nat replied to the topic News from the Wardroom! in the forum Victory At Sea 3 years, 7 months ago
you can photo copy /cut out the page at the back of the rulebook that has the tokens on…
Personally I’m using an old Dystopian Wars 45deg movement tool – doesnt matter what you use so long as it limits the turn of the ship to 45.
As for the other tokens they are just reminders, so a small puff of smoke or something like the BA or CS pin…[Read more] -
Nat replied to the topic Dear Warlord – We need a Card Deck in the forum Blood Red Skies 3 years, 7 months ago
could be done in several ways –
1 box of everything – 1 box to rule them all
1 box of each type – 1 for eqipment, 1 for doctrines etc
1 box of the cards found in one nations aircraft boxes – eg 1 box that has all the Russian squadron & Ace box cards
or 1 box of every card NOT found in a nations boxes – eg the Russian box has all the cards that…[Read more] -
Nat replied to the topic News from the Wardroom! in the forum Victory At Sea 3 years, 7 months ago
Its a trade off, you lose a small amount of recovery ability (remember you can only recover 2 flights a turn IF you use a scramble order & dont launch any flights) but gain the defensive ability of not being targetable except by enemy flights.
As per the WL FAQ, you dont give up any VP for being in Deep Deployment… so you opponent HAS to have…[Read more]
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Garry Wills replied to the topic Proximity rule in the forum Black Powder 3 years, 7 months ago
The proximity rule is straightforward, the French grenadiers need to move into either their forward or rearward quarter (see p.24), the number and position of the Austrians doesn’t matter other than them being within 12 inches. The key point in this example, is that the grenadiers would have to charge the Jagers, (you cannot contact them without…[Read more]
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Nat replied to the topic Missing IJN Carrier Class in the forum Victory At Sea 3 years, 7 months ago
They didnt include 100% of any nations ships… (RN M class DDs, mentioned in one of the scenarios – no where in the book same with the Delhi AA Cruiser… mentioned as a refit but no stats!)
As to the why? no idea how they chose which ships to include or not, but some of the paper ships of the RN that where included in the mongoose version &…[Read more]
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invisible officer replied to the topic Any new releases planned? in the forum Cruel Seas 3 years, 7 months ago
Hmm, now we are promised some more models. But, why Drache? In the 13 months with helicopter test service it did not much, some minelaying actions.
Attached to U-Jagd Flottille 21. The Captain KKpt.d.R. Joachim Wünning getting a Ritterkreuz because he was Flottilla leder too. From Piräus, throwing mines in Ägaeis.
Naggging , nagging.…[Read more]
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Nat replied to the topic Subs vertical and horizontal movement in the forum Victory At Sea 3 years, 7 months ago
Hi Ed,
Changing depth doesnt take up an flank speed movement, just the opotunity to issue an order.
Dont forget that subs have a 50/50 chance to go from surfaced to submerged just because another ship has got to close.
If you look in the News from the Wardroom thread I’ve put up 101 guides to subs, mtbs & flights as well as a 1 page cheat sheet.
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SteveT replied to the topic Multiple one-shot weapons in the forum Bolt Action 3 years, 8 months ago
oh….
Thanks
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Nat replied to the topic Multiple one-shot weapons in the forum Bolt Action 3 years, 8 months ago
Its 1 pin because its still only a single unit firing…. which is why for Japanese Grenadier squads its best for them to pick a separte target per light mortar otherwise its D2 pins but roll 3 dice and pick the highest.
Same with a Tank its still gives 1 Pin no matter how many weapons it fires, however the HE (& flamethrower) rules says replace…[Read more]
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SteveT started the topic Multiple one-shot weapons in the forum Bolt Action 3 years, 8 months ago
If a unit fires say 3 panzerfausts and hits a target with all three, does the target still only get 1 set of Pins? I think they get 3 lots as we are dealing with a one-shot weapon but I am not sure…
Likewise, when a tank fires its HE main gun and a MMG, does the target suffer multiple Pin effects? And do I have to declare the two attacks at…[Read more]
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