Activity
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Craig posted an update in the group
Warlord Games 3 years, 9 months ago
Whats your favourite Warlord Games product?
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Craig replied to the topic Freeborn Privateer army build in the forum Beyond the Gates of Antares 3 years, 9 months ago
Looks good! Keep on posting!
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Garry Wills replied to the topic Battle of Elixheim Scenario Question in the forum Black Powder 3 years, 9 months ago
Welcome to Black Powder;
Orders of Battle that might be useful
French: https://usacac.army.mil/sites/default/files/documents/carl/nafziger/705GAF.pdf
Allied: https://usacac.army.mil/sites/default/files/documents/carl/nafziger/705GAG.pdf
Regards
Garry
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Craig replied to the topic Big Games – Targe Show 2019 in the forum General Discussion 3 years, 9 months ago
That looks really good!
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Nat replied to the topic Your favourite 1000 point force in the forum Bolt Action 3 years, 9 months ago
Dont really have a favorite list… but I do have a core that I find hard not to take…
1 x snr (1st) Lt
2 x 11 man guards with 2 LMGs + 1 Pzf
1 x Zis3 AT gun
2 x AT Rifle teams
1 x 12 man inexp rifle squad with AT grenades (these guys are free!)
… I find it hard not to take my MMG team with gunshield… rearly kills much but does upset…[Read more]
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Big Al replied to the topic Rules Question Thread in the forum Black Powder 3 years, 9 months ago
Thanks for that page reference. I thought I was going mad. I knew it was there, but couldn’t find it no matter how hard I looked. I even looked in BP1!
Going blind!
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Nat replied to the topic Scenery – Getting Started – UK in the forum Bolt Action 3 years, 9 months ago
general rule of thumb for a 4 x 6′ board at the club where I play is make a board that looks like a land mark that would be fought over… be it cross roads, a small village with a church, a river crossing etc
to do that you’ll want 7′ of river with at least 1 bridge and 2 crossings (you want a couple of bends in the river)
about the same in…[Read more]
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Nat replied to the topic Rules Question Thread in the forum Black Powder 3 years, 9 months ago
No because thats two separte orders…. 1 is a charge & the other is a move
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Nat replied to the topic Newbie Questions: Aircraft Stuff, Deployment Zones, Firing Arcs in the forum Victory At Sea 3 years, 9 months ago
just the bridge.. the relavent part is page 3 where it talks about the bridge being the location of the ship
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Nat replied to the topic Newbie Questions: Aircraft Stuff, Deployment Zones, Firing Arcs in the forum Victory At Sea 3 years, 9 months ago
Hi Frank,
I’ve put the wardroom FAQ up in its own thread which covers a number of questions… but I’ll stress most are unoffical!!!
However to answer what you’ve asked
Tough – yes local 1 = impossible to shoot down a tough plane… however DP guns can! (the FAQ has a complete breakdown of how AA works)
Carrier points – yes at the moment..…[Read more]
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Nat replied to the topic Russian light Pak crew in the forum Bolt Action 3 years, 9 months ago
Didnt think artillery could counted as a small team?
but like Master Cheif I hadnt noticed the cost differene…. I dont own any of the small AT guns, prefer to take Zis3s for my artillery
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Nat replied to the topic M3 White Scout car firing rules in the forum Bolt Action 3 years, 9 months ago
@Master Chief – the M3 Scout car has the option of taking 4 pintel mount HMGs with have limited fire acrs in game … off top of my head front + left, front + right, rear + left, rear + right
@Thomas – the HMGs are on the corners of the transport area and whilst theoritically alble to fire accross the loading bay its not that practicle
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Nat replied to the topic $40 for Panzerschrek in the forum Bolt Action 3 years, 9 months ago
The change in currancy acceptance and the related exchange rate may not be warlord, but rather the bank that provides the payment portal..
espically as its now been updated to accept applepay & googlepay
I stress may.. .because I dont know which system they use to provide the payment portal
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Nat replied to the topic Bombers, dogfights & ships…what happens? in the forum Victory At Sea 3 years, 9 months ago
@enioch – so you agree with my reading.. thats good!
@d.giessmann – the Val & Kate are in the main rulebook from what I hear 🙂 …theres over 40 pages per nation!… most of the mongoose v2 beta is included…
also some of the US distributors are putting the Sub & MTB boxes up for pre-order … so hopefully we’ll see them at the same time as…[Read more]
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SteveT replied to the topic Most interesting Allied force in the forum Bolt Action 3 years, 9 months ago
Seems appropriate:
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SteveT replied to the topic $40 for Panzerschrek in the forum Bolt Action 3 years, 9 months ago
This might help: http://iagsmgm.blogspot.com/2018/05/panzerschreck-team.html
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Nat replied to the topic Canadians Rule & Minis? in the forum Bolt Action 3 years, 9 months ago
British & Canadian beaches at DDay campaign book..
Was supposed to be released about now..but I think/seen to recall seeing somewhere that January is the new release date
No idea if it’s going to have models released..the latest Pacific books haven’t
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Nat replied to the topic Bombers, dogfights & ships…what happens? in the forum Victory At Sea 3 years, 9 months ago
So your saying ignore the dogfight completely?
Note I’m not talking tactics about if you should engage the attacking bomber flight or not ….purely what would happen if you did
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invisible officer replied to the topic Question about equiping Nid-late war US Marine NCOs with pistols in the forum Bolt Action 3 years, 9 months ago
I wrote LMG, not SMG. It surely affects the leaders job. A good leader is not just showing his rank signs, he commands. And for that he needs all his senses to control the fight.
Holding that weapon is no problem but serving it is. A LMG demanded a lot of “love” to work. So both crewman had to focus on that job. No time left to look wha…[Read more]
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Nat replied to the topic Nice Knee-Jerk on the Tiger Fear Warlord… in the forum Bolt Action 3 years, 9 months ago
So a little of history mixed with a bit of game play… using tank veterancy rules as a base idea…here is Nats idea! ™ :p
Tiger fear : 1943 onwards. All German tanks with an armour value of 8+
If an activating unit can draw LoS to a unit with this rule it must take an order check or change its order to down or run, and must end its…[Read more]
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