George

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  • Under VEHICLES

    “…distances are measured to and/or from the closest point of the hull of the model itself”

    Under SHOOTING

    Measure the distance between each firing model and the closest visible enemy model in the target unit.”

     

    Note that they  seem to use Target and Target Unit interchangeably, even in the same…[Read more]

  • its clear… you measure to the closest part of the vehicle / building or model of a unit.  If that is within minimum distance the shot fails

  • Well if you targeted a building that is 30cm  long, of which just 1cm of that building is within your minimum range, are you going to say it fails?

     

     

  • erm… your auto correct needs looking at it boom CHITS … thats C not S!

    However v2 as its a case of in the end phase count the number of engines you have left on the table in a squadron v the number of boom chits that the individual squadron has taken so far in the game.

    eg if you have 4 single engine planes left but 3 boom chits then your…[Read more]

  • Yeah,, I think the M20 is a much better choice, especially if you can get one printed. Can even use it in an anti-tank role. We found pinning tanks up is as good as taking them out most of the time. (Just to preempt the pedants, some vehicles get a chance to ignore pins, see under Vehicles and Pinning).

     

     

     

  • The M18  is indeed very cheap, and a good way to sneak in an extra order die. But in a force that lacks HE (not a criticism, just a fact since you have limited figures and points), then I am not sure a 1″ burst is going to make much of an impact in any sense.

    [The med/heavy mortar and M18 all have “Fixed” meaning, amongst other things, they…[Read more]

  • Well, the long lance torpedo had a crazy long range. More than once allied forces returned to old course, thinking having  succeeded in outrunning them. Then:  Bang.

    The rules do just reflect reality.

    Playing  pacific I would expect that the USN was inferior in that aspect.   Late war radar and new tactics changed that. 41-43 I would expect a Ja…[Read more]

  • As someone who has been playing against the US forces for years, I will list all their weaknesses here:

    — none.

    Your choice is fine.

  • A wash is just a thinned out pigment (can be purpose bought or DIY) . Also known as an ink in some corners. These are brushed on generously so that the pigment settles into the crevices to form a natural shading.

    Your best bet is to search on YouTube  “Painting 28mm xyz” as there will be 999 people talking about painting very precise troop types…[Read more]

  • Nat replied to the topic Vehicle Questions in the forum Bolt Action 5 months, 2 weeks ago

    So…. No V3 is a reset to stop the 101 books per army syndrome.

    You’ll get the rulebook which will include a get you by list for the major nations (minor ones getting a free PDF on release).  Then you’ll get an ‘armies of…..’ book released with Germany being first in line q1 next year.

     

    These armies of… Books will bring all the units…[Read more]

  • Yubari had official stats… Found in the rulebook

    She is just a big destroyer… And costed as such

  • SteveT replied to the topic Vehicle Questions in the forum Bolt Action 5 months, 2 weeks ago

    Hey LT Russell,

    I know what you mean about this new-fangled thing they call electricity. More trouble than it’s worth sometimes!

    (A) The missing monster truck. Part of the explanation, I  think, is that we have to be real here and consider Warlord as first and foremost a model figure business, so they naturally (and quite rightly) tend to…[Read more]

  • I think the best constrictive criticism will come from  yourself and your opponent after Game 1.

    Personally, I might have avoided the medic, but I know you are going for theme, and it does at least give +1 order die and you do have an infantry heavy selection so maybe ok. And as mentioned earlier I  would have gone Heavy mortar over Medium (if a…[Read more]

  • Yeah , why not. If you also have the option of the Heavy variant of mortar, I’d be tempted. They are really nasty for slamming into enemy held objectives, buildings,   suppressing tanks, and rendering AT guns ineffective. I stopped bringing my German Flak 88s to most of our games as a cheap enemy mortar can easily shut it down.

    You might even be…[Read more]

  • I would avoid getting into close combat if you can with what you have there, as so many other troop types are better at it (Japanese, German SS , any engineers, or Veteran infantry of any kind, huge units  of inferior troops ).  You can really play to the strengths of that special rifle ability.  Having been on the receiving end of that re…[Read more]

  • If you are going to be facing historically accurate opponents, then as someone who plays a lot of  German vs US, I would say the German tanks/AT guns won’t care much either way that you have 8 or 9 armour. I know the Chaffe would be more annoying for me to face. Tanks only gets a few good shots per game and you can deny them their best…[Read more]

  • I know you are coming at this having just 1 box, so it poses a unique challenge

    (On the 2 platoon thing being cheating or not: As it’s all point based, it’s all good. Unless you are in some tournament or scenario that specially says 1 platoon max per player. I know when we started it was a way for us to use our then limited pool of figures.)

    I…[Read more]

  • 1st Lt vs 2nd Lt.  In my experience, those higher ranked leaders are hard to justify within smaller armies. I think they are better used by experienced players who can better see where a critical rush is called for.  If I were you, I’d stick to 2nd Lt at the moment.  And the 2nd LT does not give you any extra command radius either.

    The other th…[Read more]

  • Ah, yes it does say you US  can use up to 3 in a little additonal note.  That will be interesting come Version 3 where they might tweak MGs, so hold on to your steel hat…

    I would try to squeeze in a bazooka if  possible, especially if there are in the box, and if only for the extra order die too. Certainly way higher priority than the medic.  T…[Read more]

  • Oe thing: are you sure that platoon has 0-3 MGs allowed? (not that it matters as you going for 1 anyway). My US Army Book and the Warlord Army Builder App both show 0-1 ?

    I guess you are limited to the Perry box, for now,  but flamethrowers /bazookas might be a good additional purchase, then at least you get anti-tank capability. At the moment,…[Read more]

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