Activity
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Greg replied to the topic Dismounting from a Recce vehicle after it makes an Escape Move in the forum Bolt Action 2 months ago
Thanks, Stuart. I’ll be watching during the Millennium Con Bolt Action tournament at the end of October.
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Greg started the topic Dismounting from a Recce vehicle after it makes an Escape Move in the forum Bolt Action 2 months ago
A friend of mine relayed to me that in a recent V3 tourney, a player was dismounting bazooka teams from transports of his Recce Platoon after the vehicle made an escape move, using that to get his teams around without having to wait for a die to move the vehicle. I haven’t found anything in the V3 rulebook allowing or prohibiting it, but it…[Read more]
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Greg replied to the topic Kamikaze in the forum Bolt Action 2 months, 1 week ago
Thanks.
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Greg started the topic Kamikaze in the forum Bolt Action 2 months, 1 week ago
Reading the V3 rulebook as well as the Build an Army app, I believe that the Suicide bombers merely have to contact a tank (as long as the tank is not Running) to automatically detonate. So, no rolls to hit. Am I correct? (This has been an issue during some games I’ve played in V2. Some opponents say you have to roll to hit.)
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Greg started the topic Handschar squad in the forum Bolt Action 7 months, 1 week ago
I swear I saw a listing in one of the books for an SS “Handschar” mountain squad. Was I hallucinating? If not, does anyone know which book?
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Greg started the topic USMC War Dogs in the forum Bolt Action 9 months, 2 weeks ago
This may be covered in a topic before, but since I can’t get the forum system to search for it, I’m asking about the War Dogs. Specifically, if you choose to have 2 or more teams, do they have to stay within 1 inch of each other, or can they spread out over the table? Also, with the extra selection attribute, does that mean you can get a War D…[Read more]
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Greg replied to the topic Infantry Assaulting Tanks in the forum Bolt Action 1 year, 4 months ago
Since the penetration was 11, and the armor was 8, wouldn’t there have been 2 rolls to damage?
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Greg replied to the topic Infantry Assaulting Tanks in the forum Bolt Action 1 year, 4 months ago
“An infantry squad of 12 men with anti tank grenades charged a stationary 8+ armor tank. He rolled 11 4’s, 5’s, and 6’s for a total of an 11 penetration. He then made a roll to damage and rolled a 1.”
The second sentence threw me, as he said the roll was damage, not to penetrate. So, 11 + 1, yes penetration failed.
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Greg replied to the topic Infantry Assaulting Tanks in the forum Bolt Action 1 year, 4 months ago
A 1 on the Damage Table doesn’t “miss”. The crew is stunned and the vehicle is Down for the remainder of that turn. (Per the Damage Results on Vehicles pg 226 of the main Rule book.
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Greg replied to the topic One-shot flamethrowers in the forum Bolt Action 1 year, 4 months ago
It’s the One-Shot Weapon rule, pg 72 of the main rule book. As I read it, it works like a Panzerfaust: once expended the soldier then uses his other weapons (if any).
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Greg replied to the topic Rules Question: Hitting squad behind hard cover. in the forum Bolt Action 1 year, 4 months ago
My gaming buddies & I play in tournaments as we can, so we try to stick with the rules per the books & the Errata. We found a while back that getting used to house rules would bite us on the behind at tourney.
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Greg replied to the topic Rules Question: Hitting squad behind hard cover. in the forum Bolt Action 1 year, 4 months ago
It’s a “Beer and Pretzels” game, designed to be played in 2 or 3 hours so it simplifies many things. Getting into the minutia of battle would give you a game that takes days to play and isn’t a whole lot of fun.
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Greg replied to the topic Katyusha and crew in the forum Bolt Action 1 year, 4 months ago
It counts as your tank or SP gun selection. Crew figures are irrelevant, but scenic. Multiple Rocket launcher, counts as a heavy mortar but never gets any better than a 6 to hit. Any unit within 6 inches of the target (that isn’t inside the Katyusha minimum range) is also attacked.
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Greg replied to the topic Rules Question: Hitting squad behind hard cover. in the forum Bolt Action 1 year, 4 months ago
Yes, it’s possible though somewhat improbable. If the vehicle didn’t move then the Basic To Hit Factor (THF) is 3, Point Blank modifier gives THF 2, Hard Cover Modifier gives THF 4. If it had moved the THF would be 5 (no Stabilization for the MGs). For a Regular level unit the To Kill Factor (TKF) is 4. Your HMG has a penetration modifier to…[Read more]
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Greg replied to the topic Japanese Grenadier Squad question in the forum Bolt Action 2 years, 1 month ago
Go forth and slay!
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Greg replied to the topic Japanese Grenadier Squad question in the forum Bolt Action 2 years, 1 month ago
Thanks for the head’s up!
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Greg replied to the topic Japanese Grenadier Squad question in the forum Bolt Action 2 years, 1 month ago
He sent that reply to my query in May 2019.
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Greg replied to the topic Japanese Grenadier Squad question in the forum Bolt Action 2 years, 1 month ago
I asked this question several years ago. Here’s Lorenzo Pala’s reply:
Good afternoon. Yes you can decide to fire with the rifles instead. No, the whole squad fires at the same target. Kind regards, LorenzoOn
Sun, 5 May at 2:16 AM
, herbstine <herbstine@earthlink.net>…[Read more] -
Greg replied to the topic Japanese Lone Sniper in the forum Bolt Action 2 years, 2 months ago
I use one occasionally. The biggest drawback I’ve found to the Lone Sniper is that if he gets hit by an arty strike or by small arms that gets a kill (but not exceptional), there’s only the sniper, no assistant to dump the kill on. He could be lost on a 6 in a preliminary bombardment for example. Just something to consider.
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Greg replied to the topic Japanese Lone Sniper in the forum Bolt Action 2 years, 2 months ago
The LMG adds 10 pts. Cheaper & more effective as sniper IMO.
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