Nat

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  • Nat replied to the topic A comparison in the forum Victory At Sea 3 years, 9 months ago

    I’m hoping for just about every card they’ve already released to be corrected with the rules in the main rule book…..

     

    or at least give us the points to ‘refit’ the destroyers in to carrying depth charges…. (and look, we’re back to asking about proof reading! :p)

  • Nat replied to the topic Deep Deployment in the forum Victory At Sea 3 years, 9 months ago

    sorry thought I had šŸ™ … I’ve now uploaded v1.2

  • Sorry thought I’d posted this already… its version 1.2

  • it doesnt state that small arms cant generate more than 1 pin or have a PEN value, the rule book only states that heavy weapons do and so implies that small arms cant..

    However there is more in favour of them being a heavy weapon than not*… so I’m going to leave it here and wait to see if an offical answer is ever made :p.. and be very suprised…[Read more]

  • Devils advocate here (because I’m not to bothered either way, and I’m begining toĀ  agree it looks like the RGA should be classified as a heavy weapon… )

     

    re pins – the number of PINs a RGA generates are by the HE rule, so there is nothing to stop a small arms weapon giving multiple PINs

    re page 56, that says all heavy weapons have a PEN…[Read more]

  • I’ve asked this question on a FB group as well.. in purely rules terms is the rifle grenade adaptor classified as a small arm or a heavy weapon?

    This effects if it can hurt armoured vehicles and do exceptional damage on artillery.

  • Nat replied to the topic Deep Deployment in the forum Victory At Sea 3 years, 9 months ago

    yeah…. when I saw that the FB group was getting the same questions every couple of days I wrote that FAQ so there was a single location of answers using the majority (or most compelling)answers .. some I changed 180* in the couple of versions I wrote as the authors and play testers corrected what I wrote…. but I’d have preferred it had it been…[Read more]

  • Nat replied to the topic Deep Deployment in the forum Victory At Sea 3 years, 9 months ago

    @enoich -personally I read that deep deployment doesnt allow extra flights being launched but do understand that the English used is (like the whole language :p) open to multiple interpretations…for me its that deep deployment doesnt tell you that you can start with more flights than CAP (unlike results 7 & 10)…. still so long as you and your…[Read more]

  • Nat replied to the topic Deep Deployment in the forum Victory At Sea 3 years, 9 months ago

    We’ve had this discussion with the authors (Matthew Sprange) in the Facebook group… and the wording on Deep Deployment is like that to allow for differing numbers of flights up it doesnt over-ride the rules for CAP (2 flights).Ā  Only the result of 7 & 10 on the scouting points table do that.

    Or to put it another way, the ability to put the…[Read more]

  • The beta rules are for mongooses v2 of the game… some of the rules have been changed… so float planes might not actually appear as while they are in the beta they are also included in the aircraft X trait…. but no observation planes are in the QSR.

    So i’d hold off until end of Jan when the rule book is released before trying to alter…[Read more]

  • in a field situation there is no such thing as equipment in the wrong place… the ammo pouch is where the hand goes, same with bayonet fob…. but its how the individual wants to carry it (we used to be able to tell whos belt kit was whos by that).

    also you are looking at everyone carrying kit for squad weapons … ie whilst the gunner and…[Read more]

  • I’m enquiring more on a specific nation level not a general… ie where the british ones cast iron?Ā  french & austrian brass?Ā  what where the Russians?

     

    I’ve had a quick (5 min) google… but cant seem to find anything specific šŸ™ …so wondering if anyone on here had any clue or direction for investigation..ta

  • I wouldnt use a staff rating of lower than 7 outside of the personality traits table because 7 is the average roll of 2D6.Ā  Which when you start using rules like unreliable or units over 12″ from commander you then end up not having any control over the unit and it does nothing more often than not.Ā  So whilst it may be historically accurate game w…[Read more]

  • From the Napoleonic supplements:The default is 0 points for a Staff rating of 7, 25 for 8 and 75 points for staff rating 9.

     

    staff rating 10 is reserved for special characters, Ā some nations have lower costs such as the Russians pay 20 points for SR 8 (to a max of 50% commanders) and canā€™t have 9, then the old guard list pay 35 for SR8 & Ā f…

  • Nat replied to the topic HE vs soft skin in the forum Bolt Action 3 years, 9 months ago

    @stevet – as I said earlier massive damage still applies

  • Nat replied to the topic HE vs soft skin in the forum Bolt Action 3 years, 9 months ago

    yeah that rule is there…cant give a page number as my PC has messed the pages of my digital copy up!… but in the basic shooting rules ‘Roll to Damage’ section it says is says “Regardless of any modifiers
    that apply, a roll of a 1 is always a failure”

  • @danny G Delong:

    1) Soviet army Machine gun Artillery platoons… basically think instead of infantry squads you’d have 2 or 3 MMG teams…. its not something you can currently take in the game, unlike say soviet AT gun platoons

    2) Artillery can only take exceptional damge from heavy weapons.. sniper rifles are in the small arms catergory.

  • Al – fair point on the supplements (i’ve edit my post now!)

    However which way you look at it, we do agree that BP isnt a competative game and shouldnt be played as such….

  • I said army special rules…. such as Deep Line for British, lacking initiative, the Russian “bullet is a fool bayonet is a fine chap one”, Russian Tactical doctrine for their artillery, …. oh and a few unit special rules such as skirmisher or the french dragoons ability to deploy dismounted, doesnt have a points value.

     

  • Well as I said, the club I go to only started the system during the England Lockdown in April so we’ve not got many games in… so I’m going off initial feel, and said we’re going to be playing more games before changing any of the rules (with the exception of adding the grazing fire optional rule to be a standard rule)

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