Nat

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  • Nat replied to the topic Smuggler's Run in the forum Black Seas 4 years, 5 months ago

    Hi Stefan,  I’ve just downloaded the booklet as I like the look of the game….

    however not sure what you mean by the campaign steps not being in order….

    step 1 – load your ship & see whos trying to stop you reaching england

    step 2 – determin battle (or how the clash happens)

    step 3 – fight battle

    step 4 – sell the cargo off your suriving…[Read more]

  • sorry, got myself confused on game systems!

     

     

  • Nat replied to the topic Shaken timing in the forum Black Powder 4 years, 5 months ago

    Yep as George said….

    You are shaken at the end of the activation where unit stamina is exceeded. (dont forget disordered if a 6 to hit was rolled)

    After a break test you are either broken OR your casualty tokens are dropped to the stamina value

  • Taking the units involved as normal sized normal cav…

    you’ve got 6 dice HTH from the Cav hitting on 3s with a 4+ moral save on the infantry – 2-3 casualties

    Infantry hit back on 5s (disorderd) with a 4+ save on the Cav – 0-1 casualties

    In combat resolution the infantry get +1… so do stand a chance of getting a draw.

     

    However if the…[Read more]

  • You need some benefit for spending (Napoleonic suplements) 25 points per pip of Staff Rating….

    plus dont forget that you need to spend a ‘move order’ to change formation and there’s no pre-measuring or stating I’ll move x”s forward its Y unit will go to Z location then change formation / hold ground /unlimber etc etc… so even with 3 moves…[Read more]

  • Nat replied to the topic warlords acw in the forum Black Powder 4 years, 5 months ago

    Currently no… just acting as a reseller for Perry Minitures

     

    ps – nothing to do with Warlord so have no idea if they have any ideas about changing this going forward

  • So reading through the Battle for the Pacific Rules manual that I got with the August copy of Wargames Illustrated and theres a few questions I’ve got – I hope these are due to the rules manual being a cut down version of the full book!

    1) AA against aircraft – pg 16, says that the roll is never modified, yet pg 15 aircraft trait large has a…[Read more]

  • Nat replied to the topic VaS Rules release in the forum Victory At Sea 4 years, 5 months ago

    Ok it was the August copy, which has already shipped and is available to buy.

  • Nat replied to the topic Have a few questions in the forum Cruel Seas 4 years, 5 months ago

    There are no specific answers in the main rule book ..and I don’t have the close quarters supplement however …

     

    guessing, but using historical usage as a start…

    1) stationary or slow

    2)only the launching model, not able to target emu thing at close range on the arc where you are launching

    3) all

    4) nope

    5) nope

     

    6) small or l…[Read more]

  • There is an optional rule for units of troop transports

  • Nat replied to the topic Indirect Fre and Pins in the forum Bolt Action 4 years, 5 months ago

    If the mortar is firing then its the mortar that is receiving the order and so needs to test, and will receive the order die next to them.  The spotter just provides LoS to the target (and due to not having an order die next to him can claim DOWN if targeted)

    You can think of it as spotter & mortar are 2 separte units that share Line of sight…[Read more]

  • So an update on the Chelmsford Bunker BP front!

    We have 5 French*, 6 British*, 2 portugese (one with french as well) and a Prussian force being started!

     

    *a couple of guys are doing a force for each so we dont have blue on blue pick up battles!

  • Nat replied to the topic Turret turn in the forum Bolt Action 4 years, 5 months ago

    Turrets have a 360 deg arc of fire unless you have suffered ‘turret jam’ which locks the turret in to a fixed arc.

    [quote] Turret-mounted weapons. Weapons mounted on turrets can usually fire all around (i.e. into any arc). Some turret-mounted weapons have restricted arcs because of the design or  position of the turret, and these cases are…[Read more]

  • Nat replied to the topic HQ unique? in the forum Bolt Action 4 years, 6 months ago

    Each platoon must have a junior field officer (lieutant) and can have a senior field officer (captain or Major)…. yes this means you could have 2 majors in 2 platoons…. :

     

    Its only the characters who are limited to 1 per army (and they are all in the top secret call out boxes and are opponents consent)

     

  • If you look at most of the Napoleonic army lists they dont have howitzer entries so I would say they are factored in &  the 2-2-2 is for a full howitzer battery only

  • Yeah WL could do with a proof reader who plays the games!… And all 3 books could do with a V2 revamp with some more consistancy across all of them (why is it -8 points to down grade in Clash but half points in AT 1&2?) why do horse artillery go from being light smothbore guns in AT1 to being just smoothbore artillery in AT2? etc etc

  • The blurb /writting about deploying as half batterys is the background /historical reasoning behind being able to take half batterys in your list.

    The half battery option is for downgrading the unit when you purchase them, ie you are buying a small battery instead of a normal sized one.  (which is why in CofE lists they are written as ‘downgrade…[Read more]

  • Wargames Illustrated September issue will have a FREE copy of the Victory at Sea rules.  The same book as is in the two player box.

     

    Source the WI Prime unpacking of Victory at Sea video on YouTube

  • Nat replied to the topic Units on transport in the forum Bolt Action 4 years, 6 months ago

    Yes  is would be option B….. if you rolled 4,1,1, then it could be B or A (depending on how you read the massive damage paragraph!).   If you rolled a 1 for the pen hit & then a 4 +1  it would be forced disembarked with 2 PINs

  • Nat replied to the topic Rules Questions in the forum Blood Red Skies 4 years, 6 months ago

    Hi Bill,

    As the tailed plan is made disadvantaged (and not just counted as being disadvantaged) at the end of the attackers movement step, they then get to make their ‘defensive tactics’ move.  When the next step of the activation comes round (the pilot action) the defender is still  disadvantaged….the benifet of the card its to make the shot a…[Read more]

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