Nat

Activity

  • As an aside, a community member on FB /Discord is writing whats hoped to be an offical supplement for VaS – Here is his post from the Wardroom.

    <quote>

    last year I began the process of proposing to Warlord that I write an official expansion to Victory at Sea. A few months ago I got the green light to go ahead and start working on the first…[Read more]

  • the missions all have a priority which gives you an extra 10% points, the agreed points or loses you 10% points…. for competative gaminng priority levels are normally ignored.

    Erm… points…. yeah…. with the rulebook points I can take 3 different IJN Destroyers (DDs in short) all for the same 60 points and get 3 completely different type of…[Read more]

  • side note … do look in the ‘news from the wardroom’ as it was worked out that the starter set is NOT designed to have all the ships on the table at the same time.  But rather give you the ships to do the 3 levels of priority as fleet can have (pg 21 in the starter booklet)

  • Next, I’d never take 2 bodyguards on a HQ unit.  This is because you go above a 2 man unit and no longer gain the -1 to hit modifier which is one of the biggest defenses of a unit.

    secondly I’d take a bodyguard with the FAO, because the extra wound is always useful.  Out of preferance I’d give him a rifle because you want him hanging back as h…[Read more]

  • nit pick – which IS important for rules / list questions… thats a MEDIUM AT gun you have in your list, the 6 pdr QF gun, not a light AT gun.

    The difference is a point of PEN (which matters for trying to damage tanks, especially at range) and 12″ of range

  • So a few key points of BP v2 CORE rules (so not the epic versions which may be different)
    1) Only a single unit (with a some exceptions for small unit / artillery) can fight on a facing
    2) Units either fight or dont, the number of die they use is modified by formation, commanders, die split between multiple enemies etc not by ratio in contact. …[Read more]

  • Nat replied to the topic Civil War Sailors in the forum Black Powder 5 months ago

    hmm…. so quick look at what they looked like

    So I’d say at 28mm (even more likely 15mm) you could get away with looking at British / European Naval 1850s models

    However I’m running into a similar roadblock (not helped by works firewalls!) on finding actual manufactures – will keep looking!

  • Nat replied to the topic Forward Air Observers for the US in the forum Bolt Action 5 months ago

    my (soviet) Air Observer is one of the BRS 28mm Ace pilots they did (Johnny Red)… so he can always double up as a ViP / downed pilot if the scenario requires one as I cant actually recall the last time I run him as an air observer….

    mind you I think I’ve only run an artillery one once or twice in the last 18 months….

  • IIRC – yes, thats the whole point of surrounded… the enemy can (and do) come from any direction!

  • Nat replied to the topic Forward Air Observers for the US in the forum Bolt Action 5 months ago

    it has the potential for great comedy … epically if you have a lot of flack and shoot down your own aircraft! :p

    Its one of those rules that can greatly vary between games from really bad (have 2 friendly airstrikes) to absolutely evil (2 airstrikes that neutralise the whole enemy force) and pretty much everything inbetween.

    It also has the…[Read more]

  • Nat replied to the topic Indirect Fire Minimum Distance in the forum Bolt Action 5 months ago

    No that fails because a spotter only provides Line of Sight  EVERYTHING else which includes range is taken from firing unit

  • Nat replied to the topic Indirect Fire Minimum Distance in the forum Bolt Action 5 months ago

    its clear… you measure to the closest part of the vehicle / building or model of a unit.  If that is within minimum distance the shot fails

  • erm… your auto correct needs looking at it boom CHITS … thats C not S!

    However v2 as its a case of in the end phase count the number of engines you have left on the table in a squadron v the number of boom chits that the individual squadron has taken so far in the game.

    eg if you have 4 single engine planes left but 3 boom chits then your…[Read more]

  • Nat replied to the topic Vehicle Questions in the forum Bolt Action 5 months, 1 week ago

    So…. No V3 is a reset to stop the 101 books per army syndrome.

    You’ll get the rulebook which will include a get you by list for the major nations (minor ones getting a free PDF on release).  Then you’ll get an ‘armies of…..’ book released with Germany being first in line q1 next year.

     

    These armies of… Books will bring all the units…[Read more]

  • Yubari had official stats… Found in the rulebook

    She is just a big destroyer… And costed as such

  • The displacement tonnes amounts vary between sources and if it’s patrol loaded, max loaded or testing.

    But the / 500 and round works for all ships

     

    Between v1 (mongoose) and v2 (warlord) a couple of different stats were amalgamated or removed…

    So hull is literally the displacement that the ship made.

  • Nat replied to the topic Vehicle Questions in the forum Bolt Action 5 months, 3 weeks ago

    Well…V3 rulebook is being released in September and a new armies of Germany is being released early next year.  This will include most units from campaign books as well

     

    So hopefully these lack of consistencies are addressed

  • Nat replied to the topic Acthung Panzer in the forum General Discussion 5 months, 3 weeks ago

    Not stated…. but the engine deck is in the top back of the hull so I’d place a hull damage token

  • There’s an updated community points chart, but apart from that nope this thread is pretty much update.

  • Well the way platoons are going to be constructed is changing (how we dont know yet)

    Plus all the V3 armies of… Books will be bringing in most units from the campaign books – some units will be left to specific campaigns only…h

     

    This was confirmed in the announcement articles 

  • Load More