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December 19, 2024 at 8:55 am #190710NatParticipant
pretty much yes.
LMG, 2 man crew, inside a squad
MMG, 3 man crew, fixed weapon, a unit in its own right.Its not always the same weapon – eg the British LMG is a Bren yet the MMG is a Vickers. Where they are the same (such as US or German armies) weapon then its the mount and tactical use of them that makes the difference. The LMG is the maneovarble tactical use, normally with a bipod mount. Where as the fixed support role usage would be on a heavier tripod mount.
- This reply was modified 3 days, 10 hours ago by Nat.
December 16, 2024 at 8:12 am #190707NatParticipantIF (and its a big if) multiple units are hit by a HE template then yes all units hit will receive the pins.
Note you roll the D2/D3 for each unit.
Example a 4″ HE hits a unit of 3 models, you place the center between 2 of the models making sure that all 3 are hit by the template (so meeting the requirements for placing the template) and you notice that a 4th model is also hit (dont forget that units HAVE to be 1″+ away from each other) – and this model is also enemy (if friendly you’d have to move the template)
So you now have 2 units hit both of whom take D3 pins
December 13, 2024 at 2:54 pm #190705NatParticipantNow things that WL DONT say … is can you take 2 (or more) command vehicles in a single platoon… Or are you limited to 1 only?
How do command vehicles that are transports work in regards to infantry platoon commanders who are limited to 1 per platoon? Are they allowed in addition, do they replace the need for the platoon commander or cant be taken?December 13, 2024 at 8:30 am #190703NatParticipantYou have 3 states of objective in Bolt Action
Unclaimed
Secured (completely controlled by one side or other)
Contested (aka un-secured but predominently controlled by one side or other)December 13, 2024 at 8:28 am #190701NatParticipantContesting is another way of saying that your forces havent secured the objective completely.
The problem is actually WHAT is the objective other than just a marker /made up game point – a VIP… well someone /something that can bump them off would be a problem to the securing unit
A cross roads – a single person with a grenade can block it by blowing up a truck delaying its use for a couple of hours (see hells highway!)… so a problem to the securing unit
etc etcPersonally I’ll move the objectives from where the scenario says to fit that board – ie that bridge is closer to one side than the other, but is more thematic than a random spot in the middle of the table.
- This reply was modified 1 week, 2 days ago by Nat.
December 11, 2024 at 2:01 pm #190696NatParticipantYes, if LoS is not mentioned in the relavent rules for taking, holding or contesting objectives then there is no LoS requirements.
Although its worth noting that in some senarios vehicles can contest by not take or hold objectives.
November 29, 2024 at 11:56 am #190686NatParticipantFrench have at least one… which is a soft skin with zero transport capacity.
November 29, 2024 at 8:51 am #190684NatParticipant@Stuart – fair…. shows how much I use it :p (to wit – I dont… normally forget which tank IS my command vehicle!)
@capt Scarlett – cant find it now 🙁 … wondering if it was a Warlord one now :/
November 28, 2024 at 3:25 pm #190679NatParticipantThey cant receive orders from platoon commaders, as they count as platoon commanders for issuing and receiving orders, but can from company officers. (pg 149 and 113)
As a comander they CAN give their +1 morale to infantry… (there’s nothing stating that they are limited to giving morale to vehicles so therefore the default rules of morale being applied to all friendly units in range should work)The point I was making is they count as platoon commanders and you can only have one comander in a platoon…. So depending on how you read the rule depends on if you can even take them (transports with command vehicle upgrade) in a list….
Now IIRC it says they counts as a pltn cmdr for giving and recieving orders.. which would mean they can be taken in a rifle pltn, but that then breaks the armoured pltn limit of only allowing one! (IE why are Armd pltns limited to one cmnd vehicle but rifle pltns can take as many as they like?)
November 28, 2024 at 12:20 pm #190676NatParticipantEg my current Soviet platoon is
1 x T60
2 x BT7
1 x T34/85None of these have the command vehicle option so I have to upgrade one of them to be the platoon commander for +10 points.
November 28, 2024 at 12:18 pm #190674NatParticipantSo this isnt very clear in the rulebook BUT was clarified on Facebook & in one of the articles …
For armoured pltns:
If you include a vehicle that has the command vehicle trait in YOUR LIST then they are automatically the platoon commander.
If you dont have a command vehicle in your list you MUST upgrade ONE to be a command vehicle even if it doesnt normally have the option. This can be ANY of the vehicles in the armoured platoon.Command Vehicles are platoon commanders so you cant include more than one in a platoon … how this interacts with rifle platoons and transports is any ones guess!
- This reply was modified 3 weeks, 3 days ago by Nat.
November 25, 2024 at 9:18 am #190670NatParticipantUpdated VMF file…
& updated wardroom errata which adds a few ships to existing nations…
Attachments:
November 25, 2024 at 9:13 am #190668NatParticipantDespite the name, this is a balance pickup game checksheet
You can choose which of the entries you dont want to use when organising your game /tournament.
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November 25, 2024 at 8:52 am #190666NatParticipant2nd part of the points chart
posting here as it has ABDAflot as its own national roster for gaming.
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November 25, 2024 at 8:50 am #190665NatParticipant*Hopefully* when the Armies of book is released in July (armies of GB) they’ll put the v2 errata back in that fixed this!
Basically it looks like they copy and pasted the original v2 entries when they wrote the v3 rulebook, and so reverted a number of units (including the Lancaster armoured car) back to the original incorrect entries!
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