Max Remington

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  • #141051
    Max Remington
    Participant

    QUESTION ABOUT TANKS ATTACKING BUILDINGS:
    My Hellcat attacks a building in which a squad of Germans is hiding. The Germans get no cover mods which means I hit on a 3+. So, I roll 5 and hit the building with an HE(2″). Now, I have to roll a D6 to see how many enemy soldiers are actually effected by the explosion. I roll a 3. So, the question is: does this mean 3 of his men have died or do I roll 3 dice to determine damage on each of them?

    #141025
    Max Remington
    Participant

    Hey Guys! I’m in the USA and new to the game. I’m an author and my screen name is the hero in a new action adventure series I’m writing. Looking forward to hours and hours of learning and playing BA.

    #141024
    Max Remington
    Participant

    I’m new to the game, as is my playing partner, and I’m curious about the use of grenades. I had a situation where my squad of veteran paratroopers outflanked and were about to assault his sdkfz 251/23. I had equipped my men with anti-tank grenades before the game, but when I went to assault his vehicle he stated that unless my miniatures have the grenades represented on them physically, I couldn’t use grenades on the battlefield. He has played in a couple of groups where he was told that is a rule. Is this true? Because it sounds kind of stupid if it is, especially if you’re willing to spend the 2 points per man to use that weapon. If you pay for the option to use the grenades, I would imagine it would be assumed that your men possess them whether they are physically represented or not. I was also told that the weapons your minis are physically equipped with (SMGs, Rifles, Pistols, etc) accurately represent what they are using on the battlefield, which actually makes sense, but it your minis aren’t sculpted with grenades, how are you able to “equip” with them?

    Thanks

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