Activity
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Steeljackal replied to the topic Firefight and hand grenade in the forum Bolt Action 3 years, 2 months ago
Master Chief
ParticipantAcademy of Street Fighting, page 2:
On an Advance or Fire action, a unit may elect to throw a hand grenade instead. Resolve a 1” HE attack against a target within 6”.
Clear! Thank you!
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Steeljackal replied to the topic Firefight and hand grenade in the forum Bolt Action 3 years, 2 months ago
Jacob Carter
ParticipantI doubt you’ll find an exact answer since firefight doesn’t seem to be an “official” rule set.
My guess is that you will have to roll to hit as with any other weapon.
I agree
Jacob Carter
ParticipantThe D2 could mean any number of things; number of inches of the explosion radius, how many “shots” are taken,…
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Steeljackal replied to the topic Firefight and hand grenade in the forum Bolt Action 3 years, 2 months ago
Stuart Harrison
ParticipantD2 HE is first edition HE notation – to convert first edition HE to template sizes, see the HE chart on p70 of the second edition MRB and cross reference the ‘hits vs units in buildings’ column as explained in the para below the chart.
I thought this, but D2 HE there was in 1st edition, in 2nd edition there isn’t…[Read more]
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Steeljackal started the topic Firefight and hand grenade in the forum Bolt Action 3 years, 2 months ago
From Firefight update – faq:
“On an Advance or Fire action, a unit may elect to throw a hand grenade instead. Resolve a D2 HE attack against a target within 6”
1) you have to roll to hit before?
2) Firefight rules say that HE inflicts 1 hit to target and 1 hit to models inside HE template. So what mean “D2 HE attack”?
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Steeljackal replied to the topic Ground Scale in the forum Bolt Action 3 years, 8 months ago
<p style=”text-align: left;”>But BA is not so abstract in ground and miniatures scale. A building represent a building, not a whole village. in fact the regulation says to draw line of sight and measure fire range from the single windows, not from the building as an abstract and symbolic representation of a building or set of buildings. each…[Read more]
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Steeljackal replied to the topic What’s your base of choice in the forum Bolt Action 3 years, 8 months ago
An example of clear bases
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Steeljackal replied to the topic Units on transport in the forum Bolt Action 3 years, 8 months ago
Nick
ParticipantThis happened recently. A transport with a squad in was hit and destroyed by both a panzerfaust and flamethrower coming from same unit. Questions: Does the hit unit for wounds (after d6) get hit by the penetration of the weapons or just their morale level? Would the unit if technically hit by flamer also need a flamer morale…
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Steeljackal replied to the topic spotter and holding objectives in the forum Bolt Action 3 years, 8 months ago
Stuart Harrison
Participant“I agree with Warlord answer, because spotter can’t fire or assault, excalty like a medic and a chaplain. ”
Steeljackal – the gap in your “exactly” claim is that medics and chaplains ARE non-combatants under the laws of armed conflict, a spotter is not.
The first two aren’t allowed to fire or assault based on thei…
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Steeljackal replied to the topic Ground Scale in the forum Bolt Action 3 years, 8 months ago
Sorry I don’t understand. But how do you consider scales other than +/- 1:56?
How do you represent 1.2km on a 6feet table if the miniatures and scenery remain 1:56 scale? It gets all out of scale, how do you make roads, buildings and units that fit 1.2km into just 6feet table (which by the scale of the miniatures is only 100m)?
If in reality in…[Read more] -
Steeljackal replied to the topic Timing of Going Down in the forum Bolt Action 3 years, 8 months ago
As Stuart wrote, somewhere in 2nd edition there are some missprints/typos from 1st edition. HE or not, target reaction before roll to hit
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Steeljackal replied to the topic Recce and failed order test in the forum Bolt Action 3 years, 8 months ago
Why they have to slide along the edge? 😅 rules don’t say this, just read vehicle chapter. As Nat wrote, hit the edge or impassable obstacle and stop.
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Steeljackal replied to the topic Recce and failed order test in the forum Bolt Action 3 years, 8 months ago
It is not need of FAQ, see Vehicle chapter, “Vehicles and norders” paragraph “…if it reaches the table edges, then it move as far as it can and goes DOWN…”
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Steeljackal replied to the topic Ground Scale in the forum Bolt Action 3 years, 9 months ago
Miniatures and scenic elements are in scale +/- 1:56, so 6′ are 102 meters
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Steeljackal replied to the topic Q about FAQ in the forum Bolt Action 3 years, 9 months ago
Rules to me must are like technical laws, they must are clear, for me a regulation must be written as a technical rule, not ambiguous, not doubly interpretable, if you define something with a word it must be like this from start to finish, not verbose but synthetic and schematic, the player only has to find the rule that fits the specific case. if…[Read more]
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Steeljackal replied to the topic Flamethrower and moral check in the forum Bolt Action 3 years, 9 months ago
I had always read the rule as a modification to point 7 of the shotting procedure “target checks morale”
“…
SHOOTING
SHOOTING PROCEDURE
1. Declare target
2. Target reacts
3. Measure range and open fire
4. Roll to hit
5. Roll to damage
6. Target takes casualties
7. Target checks morale
…”not that it counted as an additional moral test “…The…[Read more]
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Steeljackal replied to the topic National and Special Weapon in the forum Bolt Action 3 years, 9 months ago
1. As Nat has already written, in the game an approximation is made, all the guns have the same characteristics.
Only for the Americans there is the special rule of firing in motion without penalty, because compared to other armies the basic service rifle was semi-automatic Garand M1 and not a bolt-action rifle (other armies also had or developed…[Read more] -
Steeljackal replied to the topic Are Rifle Grenades a small arm or heavy weapon? in the forum Bolt Action 3 years, 11 months ago
*although if you manage to get a 6 to hit as its indirect it would be very unsportsman like to pull out the ‘it doesnt say its a heavy weapon’ argument :p
I understand that can be disputes, but to me is simple to resolve.
HE1 then PEN+1, then follow all rules of heavy weapon. Rules says “heavy weapon add a bonus to the roll to damage” and “HE rou…[Read more] -
Steeljackal replied to the topic Are Rifle Grenades a small arm or heavy weapon? in the forum Bolt Action 3 years, 11 months ago
Rules are not clear in many parts, I agree with you.
But in this case there is no problem, HE1 means pen +1 then can damage and pin armoured vehicle, and all other things HE do.
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Steeljackal replied to the topic Are Rifle Grenades a small arm or heavy weapon? in the forum Bolt Action 3 years, 11 months ago
I don’t understand where is the problem. Rifle grenade has HE 1″, then use HE rules:
– +1 PEN;
– d2 pins;
– can damage armored vehicle 7+;
– can make exceptional damage on artillery;
– medic doctor cannot cure HE woundsHE (from mortar, artyllery, hand grenade, grenade launcher,…) is heavy weapon.
All rules say this, and there is nowhere in the…[Read more] -
Steeljackal replied to the topic Are Rifle Grenades a small arm or heavy weapon? in the forum Bolt Action 3 years, 11 months ago
For me is simple.
From rulebook “Heavy weapons add a modifier to the damage roll”. Rifle grenade has HE 1″ rule, then has +1 pen, then is heavy weapon. - Load More