Scorpio Rocks

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Viewing 7 posts - 1 through 7 (of 7 total)
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  • #173698
    Scorpio Rocks
    Participant

    Remember a “6” is always a success and a roll of “1” always a failure…

    from p.47 of the rulebook:
    “Regardless of these bonuses – a roll of a 1 will always fail a
    morale save and a roll of a 6 will always pass assuming the
    unit has a morale value of at least 6+ to start with.”

    Yes the Prussians will be hard to winkle out of the buildings but are NOT bulletproof!

    #165858
    Scorpio Rocks
    Participant

    At the beginning of the vessel’s activation (ie before moving for that turn – how you do it now.).

    #158732
    Scorpio Rocks
    Participant

    The forums need:

    Moderators,
    Report Button,
    Speeding up

    #157316
    Scorpio Rocks
    Participant

    There are a couple of fan made critical hit tables for torpedoes about…

    Torpedoes DEFINITELY SHOULD cause critical hits, they should however be confined to rudder, hull, engine, fuel and sinking results

    #157278
    Scorpio Rocks
    Participant

    My understanding is Criticals NEVER cause further criticals. (it is explicitly stated on a couple of them ie Crit #9)

    #156052
    Scorpio Rocks
    Participant

    Looked good, sorry didn’t have time to join in.

    Was also a tad miffed that Warlord hadn’t taken any Kriegsmarine or Royal Navy gun packs to the show… Now I have to do a mail order and wait (and pay postage…)

    #155806
    Scorpio Rocks
    Participant

    This site gives all the pennant / Hull numbers and info about each boat:

    http://www.unithistories.com/units_british/RN_MTBs.html#MTB_Boats

Viewing 7 posts - 1 through 7 (of 7 total)