>how this interacts with rifle platoons and transports is any ones guess!
Well on page 149 it describes command vehicles interactions which seem to only involve other vehicles. Though they could receive other orders from other officers. So while infantry platoon and company commanders can seem to confer a morale bonus to vehicles like tanks (Though not cumulative with the command vehicle bonus) a command vehicle can’t confer a bonus to infantry. Which saved me in last nights game 🙂
Thanks again Stuart for taking time to read and answer my queries. I am enjoying my games of Bolt Action 3.
Martyn
Thanks Stuart for clarifying that.
Thanks Stuart. Once again I need to read the rules more carefully.
On this subject, while I accept that a flamethrower could destroy a tank, I’ve never read a historical account of one having done so!
That seems to be what folks are saying about my recent query.
I’m a bit surprised by this answer as it assumes there is a difference between Artillery observers and spotters for on table guns and mortars. The Bolt Action errata seems clear about spotters. Maybe there is an intention for there to be a difference?
>Note that spotters are always ignored for the purpose of victory conditions
(e.g. they cannot capture/control/hold objectives and areas of the table,
move out of the table to score points, etc).
The only thing I’m asking for is some reference to WW2 tank infantry interaction. I’m not troubled by the points aspects of the game and will often play scenarios from other sources such as the skirmish campaign books incorporating troops hidden properly (i.e not placed on the table) and other house rules. Again how you use the rule book is up to the individual and his mates. Bolt Action are a fine set of rules and able to handle this.
I don’t like this snap to rule being able to apply to vehicles and conferring a morale bonuses especially to a buttoned (pinned) down tank. OK I know some vehicles had telephones on the outside…so let the officer use this 🙂
Can anyone provide an actual incident of this happening?
Sorry for troubling folks with my original question. But I note there are some very good Hull down rules in the Western Desert Campaign book…page 161. Which do involve some effort on part of the crews through order tests and finding a position.
Yes I agree Hull down can be problematic. I’m told tank crews are trained to look for hull down positions, and in the good old days of micro tanks every time they reached a hill top they were hull down. I can’t help thinking it could be difficult to do so, not every hill allowing this opportunity.Perhaps this is outside the scope of a skirmish game.