Master Chief

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  • #190573
    Master Chief
    Participant

    Haha yes, so we shall see whether in 3rd Ed will Warlord Games also “extrapolate” the rules for Officers and HQ Units in transport to that of Spotters in transports as well? Or will they say something else and disallow spotting from soft-skinned and open-topped vehicles?

    Yes I had seen in some of the campaign books that US spotters were allowed in jeeps, and German ones in Kubelwagons. But I thought I specifically saw a German vehicular unit being allowed to spot 🤔 Maybe I remembered wrongly 🤷‍♂️

    #190565
    Master Chief
    Participant

    The reason I asked is because in the 2nd Edition FAQs this is exactly the explanation given for spotters not being able to spot from transports … because officers and HQ units’ abilities do not affect units outside the transport (refer to attached section) 🤷‍♂️ I believe in the 2nd Edition there was only one German vehicular unit that can act as a mobile spotter.

     

    I would have thought the team at Warlord Games would have gone through the 2nd Edition FAQs to ensure they are adequately addressed in the 3rd Edition. I guess we will have to wait for this to be addressed in the 3rd Edition FAQs. 🤷‍♂️

     

    PS: And 10pts is a lot of points, we can add 1 regular man into a squad for an additional shot

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    #190558
    Master Chief
    Participant

    While on the topic of spotters, do the new 3rd Edition rules on page 147 regarding the ability of officers and other HQ units on transports mean that spotters on transports can spot? (One of the current 3rd Ed FAQs also mentioned that the spotter’s ability is a passive ability that is “always on”)

    #189314
    Master Chief
    Participant

    Your M5 Stuart with 18 shots …

    Are you referring to the M3 Stuart?

    The errata gives it 1 hull-mounted MMG, + 1 coaxial MMG (2×5 shots), option to take 2x hull-mounted LMGs (2×4 shots)? I don’t think the M5 Stuart has these options 🤔

    #186173
    Master Chief
    Participant

    Academy of Street Fighting, page 2:

    On an Advance or Fire action, a unit may elect to throw a hand grenade instead. Resolve a 1” HE attack against a target within 6”.

    #185499
    Master Chief
    Participant

    On the box cover it says “WW2 Infantry in desert gear“, so I guess some “work” on your part will be needed.

    #185463
    Master Chief
    Participant

    Bolt Action latest FAQ under erratas for D-Day Overlord:

    The Dug-in rules should be as follows:
    Dug In gives you the benefits of being Down (-2 to be hit, halves HE hits), and if you issue a Down order, you double the benefits (-4 to be hit, quarters HE).

     

    I think units in Trenches should just get Dug-in benefits, not hard cover ones as well.

    #185328
    Master Chief
    Participant

    The rules for mule teams are found on page 27 of the Empires in Flames book.

    #185186
    Master Chief
    Participant

    Yea, hence he is no longer a “sniper” is also in quotes 😄 Technically he becomes a 1-man LMG “team”, although still called a “lone sniper”.

    #185182
    Master Chief
    Participant

    …however if he ‘upgrades’ to an LMG he goes back to taking a team weapon without a crew so suffers the -1.

    Yes, and he will no longer be a “sniper” and does not do exceptional damage (as clarified in the latest FAQ).

    #185178
    Master Chief
    Participant

    The only one that I can think of where there isn’t an observer is the Finnish Simo Haya

    The Polish “Marksman” is a one-man sniper unit that does not have the Team special rule, so he shoots without the -1 penalty.

    #184955
    Master Chief
    Participant

    Armies of Imperial Japan page 26:

    Kamikaze. If a suicide anti-tank team assaults an enemy vehicle and the model manages to move into contact with the target, remove it and immediately resolve a hit against the vehicle with a Penetration value of +8 (no other penetration modifiers apply)

    The Kamikaze special rule should override the normal infantry assaulting transport rule, so the suicide bomber team does not fight close combat with the passengers. It should be removed immediately and the transport hit with Pen +8.

    #179269
    Master Chief
    Participant
    #179275
    Master Chief
    Participant

    There is one here.

    I think the model looks nicer if it is holding the bible, so other models will require some customisation.

     

    I assume Nat is refering to this British Major, but he is holding a Thompson SMG, so may not be appropriate.

    #179276
    Master Chief
    Participant

    There is one here.

    https://www.gaddisgaming.com/products/chaplain

    I think the model looks nicer if it is holding the bible, so other models will require some customisation.

     

    I assume Nat is refering to this British Major, but he is holding a Thompson SMG, so may not be really appropriate.

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