Activity
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Steiner replied to the topic Penetration in the forum Bolt Action 1 year ago
What about a bazooka or a panzerfaust (hollow charges)? Can they shooting against infantry? How would it work?
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Steiner replied to the topic Flamethrower against vehicles in the forum Bolt Action 1 year ago
Flamethrower against open-topped vehicles. Does the open-topped also have the double penalty like with HE? +1 penetration and + 1 Damage chart.
I cannot find in the rulebook if the flamethrower causes this double penalty in open-topped … page?
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Steiner replied to the topic 6' weapons in the forum Bolt Action 1 year ago
Thanks 😊 Stuart. Perfectly clarified.
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Steiner replied to the topic Superficial Damage in the forum Bolt Action 1 year ago
Thanks Stuart. It’s very clear 👌 I missed the … ‘or less’ part.
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Steiner started the topic Superficial Damage in the forum Bolt Action 1 year ago
<p style=”text-align: left;”>Dear Comrades,</p>
If you get a superficial damage in a vehicle, you roll a D6 with -3. So, if you roll a 3, 2 or 1 you get less than 1. In that case no damage at all, correct?In other words you have a 50% to miss or inflict a real damage.
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Steiner replied to the topic 6' weapons in the forum Bolt Action 1 year ago
One new doubt …
A flamethrower can benefit from short distance too? I mean, a flamethrower firing without moving at a distance of 2 inches, is that … ÷3 with modifiers short distance and point blank … a 2+ would correct?
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Steiner replied to the topic Mortar hits a Bren Carrier in the forum Bolt Action 1 year, 6 months ago
Got it Stuart. Thousands of thanks. I will modified the example for my personal FAQ. 🙂
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Steiner replied to the topic HE against building in the forum Bolt Action 1 year, 6 months ago
Thanks you very much Stuart. You’re very patient with me. I am struggling with the rules, but I am starting grab some complex issues. Thanks a lot 🙂
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Steiner replied to the topic HE against building in the forum Bolt Action 1 year, 6 months ago
Let see if I get the example right now.
In the set-up. German player deploys a sniper team inside a building on the second floor.
Then in the first turn, the British player deploys a Cromwell tank. The Cromwell tank advances and fires its main gun with HE (2″) and its machine gun to a second floor of a building where a German sniper h…[Read more]
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Steiner started the topic Mortar hits a Bren Carrier in the forum Bolt Action 1 year, 6 months ago
Hello Comrades,
In today’s game, I had problems on how to proceed in this situation.
Please, I understand this better with a practical example.
A medium mortar hits a Bren Carrier transporting 5 infantery soldiers.
What are the steps now to proceed?
The open-topped makes it confusing for me. Do we have to see if there is penetration before…[Read more]
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Steiner replied to the topic HE against building in the forum Bolt Action 1 year, 6 months ago
Thanks for tje answer.
I see what you mean. On page 124-5 in the rulebook it says what you Just pointed out, ignore only the cover penalty hits.
Now, I have another question about the DOWN part.
In normal situation when a player declares a fire order then the other players can choose DOWN before the roll for HIT.
But in the HE against…[Read more]
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Steiner started the topic HE against building in the forum Bolt Action 1 year, 6 months ago
Dear Comrades,
Let me see is I am doing this process well. with an example …
A Cromwell tank advances and fires its main gun with HE (2″) and its machine gun to a second floor of a building where a German sniper hides.
To see if it hits, measure distance = 23 inches. The medium AT gun is 60 inches, so it is short range. Only penalty is…[Read more]
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Steiner replied to the topic What do YOU want to see in Bolt Action v3? in the forum Bolt Action 2 years ago
Another change I would implement is in the rulebook. I would put a lot of practical examples to better understand the rule. Something like when I asked about how to use the flamethrower ..
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Steiner replied to the topic What do YOU want to see in Bolt Action v3? in the forum Bolt Action 2 years ago
I would change the roll of dice that you need to get a 6 and the roll again and get another 6 to hit. The mathematical probability is (1/6)*(1/6) =1/36 that is to say … 2,78%
This is almost impossible. I would make it a fest roll of a 6 and the, the next one get a 4, 5 or 6. This would be (1/6)*(1/2)= 1/12 that is to say 8,8%, a more…[Read more]
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Steiner replied to the topic Tank main gun measuring in the forum Bolt Action 2 years, 11 months ago
Thanks. It’s much simpler this way. 🙂
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Steiner started the topic Tank main gun measuring in the forum Bolt Action 2 years, 11 months ago
Dear Comrades,
When firing the main gun of long barreled tank, where do we start measuring?
From the end tip of the barrel or the mantle?
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Steiner replied to the topic Damaging Soft-skin vehicle in the forum Bolt Action 2 years, 11 months ago
I was also wondering bout this point … um?
So, can you please confirm that with a 6 in roll to damage does NOT automatically kill but we have to use the damage table?
And what about the number of hit?
For instance, a German infantry squad of 10 men fire at a US jeep. The get 6 hits. Now do we roll 6 times for damage using the table?
I am confused …
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Steiner replied to the topic Sherman firing on the move in the forum Bolt Action 2 years, 11 months ago
Thanks.
And just last question in this thread … can you please tell me what US vehicles have that gyro stabilized gun?
All Shermann I suppose and?
Thanks
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Steiner replied to the topic Indirect Fire against open-topped in the forum Bolt Action 2 years, 11 months ago
So, imagine that you hot roll of 4, +2 penetration, +1 Top part of the vehicle= 7
It matches the vehicle armor, this means superficial damage.
Now we roll for damages, with a -3 for superficial and a +1 for second open-topped penalty. We roll a 6, so 6 -3 +1 = 4 The vehicle is still knock out despite being a superficial damage.
Is this correct?
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Steiner started the topic Sherman firing on the move in the forum Bolt Action 2 years, 11 months ago
Dear Comrades,
Does the Sherman has a hit penalty for moving?
I remember that it has a gun stabilizer, right?
I cannot find it in the rules ….
Thanks in advance
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