Thanks for all the replies.
Sounds to me like it’s becoming a bit more “gamey”. For me, 2nd captures very well the desperation of men being pinned under fire and the gradual gains being made here and there, with so many (even small) decisions having significant consequences. None of the online games I have watched for 3rd seem to capture that at all. It seems just so erratic. They might as well be space marines in WW2 uniforms. Maybe I’ve not seen the right kinds of game yet.
Perhaps it will go the way D&D did, where the best earlier versions were continued under another guise, leaving the official version to become an ever more politically-correct game suitable for the easily-offended. Perhaps a Bolt Action 2.5, with the best of 3 added back into 2?
Thanks, It was the more ‘kill’ part that was bothering me. Does that detract from tactics or does it actually make people more realistically cautious ?
It is absurd that you mount it on a trailer and it gets 24 dice. But fix it to a PARKED halftrack and it gets 12 dice. Just another half-baked nonsense from V3.
oh they haven’t classed it as vehicle mounted? But wasn’t it normally fired stuck on a trailer? That is going to be popular then.
[Not seen 3rd ed rules yet.]
3rd edition vehicle MGs get half the number of shots.
If you are interested in more historical realism—in as much as that is possible on a tabletop game—then just use the existing Theatre Selectors and any associated rules. The “lego” platoons, old and new, are better suited for competitive play.
Perhaps they felt those omissions were too rarely used to be included?
But for me, any game that has this sequence has lost credibility anyway:
Step 1: I have hit you
Step 2: I have killed you
Step 3: You are ‘unkilled’ because you are behind a wall and ‘saved’. But that means I didn’t hit you because the wall got in the way…
You can say it’s abstraction, but it’s still nonsense.
Is the M18 Hellcat in the basic book? That’s just about the fastest WW2 tank, so if that doesn’t have FAST, then I don’t know what would.
I don’t think veterans are +1 to hit. Not heard that mentioned anywhere.
Oh yeah there is something in Campaign: The Western Desert in the section DESERT COMBAT SPECIAL RULES.
The following rules apply to a hull down vehicle:
• There is a -2 modifier to all shots against the vehicle from the front arc, including indirect fire. • If a vehicle has a turret, then only turret-mounted weapons may fire.
• A turretless vehicle may choose one weapon that can fire.
• Pintle-mounted weapons may always fire.
• Only weapons that can be fired from a hull down position may react to an assault.
I think this might be the wrong forum. Sounds like Achtung Panzer or something?
Given no exceptional damage, I wonder how they are going to allow a chance of taking a leader out for non-snipers. It is going to be comical if a HE burst always just leaves the leader and special weapons men standing there (and, yes, I know in 3E that of the others automatically finds that LMG and prises from the burned body of his dead comrade, from somewhere in the rubbled house.)
3E is not looking good for me. What do others think, given we don’t have the whole thing, but we now have big pieces of it?
Yes, more streamlining… lol
“With Pins being easier to put on a unit in this edition,” oh? How so?
See these sections:
Tanks Assaulting Infantry and Artillery
Tanks Assaulting Other Vehicles