Greg

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  • #190649
    Greg
    Participant

    Hi Mike

    Was not saying you dislike anything or if I came across as attacking, not my intention sorry for that. Each has his opinions and we may disagree. Open terrain games are deadly as they should be not as much fun though. Yes the new platoon structure have resulted in the games being bigger now and more figures are required, hint  hint Warlord sales strategy.

     

    Cheers

    Greg

     

     

     

    #190645
    Greg
    Participant

    Hi Mike, I disagree with the Tank statement. They are cheaper and their main guns fire more accurately and are more deadly. MMG’s on tanks have been nerfed yes but to put it into a more realistic spectrum. Coax and hull gunners never had a great view hence their inaccuracy when firing and therefore they only get half the dice. The MMG gunner firing from atop also was not as accurate due to the tanks movement and instability  also realistic. I would have given it the full dice if the tank was stationery as this can increase the gunners stability and hence accuracy. I feel that the tournament gamers see it as nerfed as they were so accustomed to the old way and hardly used tanks except for the Dakka versions, give it some time and it will grow on you. The MMG’s on the dakkas still put out a lot of punch. I agree with assaults but this to is more realistic and once again the tournament players are to accustomed to the old way. I must admit a was very negative at first with V3 but the more I play the better it gets and the better the feel.

    Cheers

    Greg

     

    #190643
    Greg
    Participant

    Hi Steven T

    My take is that there are not many changes but the changes have made it a bit more immersive. What do I mean by immersive.. V2 need a lot of 7 up rolls to pin and then to kill was just as unlikely. This lead to a game with not much killing and if units got pinned they ended up not getting to participate very much in the game. All a firing actions was one sided. In V3 the chances of hitting are very much increased hence pins can stack up quickly but are also removed quicker getting the men back into action if managed correctly utilizing your leaders which are also more influential in V3. Damaging also occurs more easily and then the cover saves and this is where the opposing player gets to play in the attackers turn thus causing a more immersive feel as both parties are involved. So yes killing occurs more frequently but then it is war and realistic. Close combat is also very deadly in V3 and should only be considered when the defending section has been whittled down a bit, once again more realistic. With the new platoon structure it lends to more Historical type games. To me it feels as if this version favors the historical fun players more than the tournament players.

     

    Cheers

    Greg

     

    #190596
    Greg
    Participant

    Mike,

     

    Thanks for posting but can’t access it it gives me the following code.

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