Thank you, Thats perfect. Adding a model with an MMG to the cargo area seems like the way to go.
Well walking the streets of Hong Kong, I am a full head taller than most of the Chinese and I am only 5′ 10″
Hello, Justin in Preston, UK
Anyone playing around Preston?
In the Zulu war the British aim was to avoid man to man combat. There the Zulu had the advantage.
I think the Brits fired around 20,000 rounds of ammo to defeat 4,000 Zulu.
British Lancers used lances but not otherwise, unlike German cavalry that were all armed with lances.
I was told that the modern British army still has an air-conditioned warehouse, with lances left over from WW1.
That is all well and good, but the question still is when will an official Bolt Action WW1 rules be produced? Is there any chance it is in the woeks for any time in 2019?
And why would you need official rules?
“What do you think about gaming with vehicles which never went into battle?”
Fairly pointless. After all its not history.
I used to play a computer WW2 game. Lot of fun and quite realistic.
Tanks took damage but could be repaired and required to be supplied as well.
I was playing as Russians, attacking Berlin when 2 Maus tanks entered the battlefield. Fair enough we are now playing a ‘what if’ I thought. I dealt with the Maus and then entered the next scenario. That one had 6 Maus, you cannot be serious was my response.
I think the fun of playing Japanese is doing your best with what you have available, not imagining ‘might-have-beens’.
For the starter sets, I built them just as the book says. There are just enough figures to do the job.
I posted a thread about how to build various figures for the US Marines force (what arms suit what weapons).
Build now thats the nice thing about BA, you build squads as you like between limits and thats historical. Only units straight out of training are going to have ‘by the book’ organisations, so designing your own is fine.
I go for ‘fire support’ squads that max out on long range weapons and ‘close combat’ squads that are heavy on the SMGs. I plan to have 8 to 10 figures in a squad.
I don’t think tankers were trained that way. Stugs were supposed to be better shots as they were trained by the artillery.
Bazooka team. Basically by the book.Bazooka uses 12 bazooka firing arms. Loader uses 54 slung carbine and 14 left carrying arm.
BAR figures probably the most difficult to find a good fit for.
Running body with 16 firing arm and 12 bazooka right arm
But it can also be done laying down using 29 prone arm and 19 firing arm
Officer using field glasses and 32 arm cradling carbine
Sniper team. Spotter used field glasses and pointing arm. Sniper used 16 firing arm and 23 prone firing arm.
US Marine medic (see above for bits used)
Hello, Justin here. In sunny Preston, UK. Wargaming for 47 years now and run my own wargames business. Just picked up Bolt Action V2 for me and a friend. I now have 3 BA armies to be built and painted (US, US marines and Germans).