Reply To: Mines and Minelayer
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Thank you. You did some great work with that scenario! I checked the mine-rules in the szenario.
In case some people read this without knowing the szenario here is the mine-related rules:
“After deployment, the Axis player may deploy up to six mine tokens (these should be no more than 2″ in diameter). These may not be deployed within 3″ of another mine token, and not within 6″ of an Allied vessel.”
“The area is extensively mined. If a ship’s move begins or ends within 3″ of a mine, roll a D6. On a result of 2+, it will explode, and the ship immediately takes 1D6 worth of damage (note that on a roll of a natural six, this will not trigger a critical hit). Then remove the mine token from the table.”
I think thats a great rule for a preset szenario like Operation Pedestal. However for a Balanced Play Game I think it might need a bit tweaking. I think i´ll give it some thought and try to figure out some ideas beyond a preset scenario. … But first i got to paint one more destroyer for my next game on friday … 😉 Cheers!