A Wild Ride

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  • #170568
    Chris Salander
    Participant

    I thought you might be interested in a wild event in a game of ours. A US Destroyer Escort close to Japanese MTBs got a rudder hit and was forced to turn left. When it did, it crashed into a Jap MTB that was launching a torpedo!

    The GM ruled that both the DE and the MTB suffer a full torpedo hit.

    – Chris Salander

    #170577
    Bill McGill
    Participant

    If the torpedo was launched, it would not have armed by the time it contacted the DE. If the MTB was hit with the torpedo still on it, I would have treated it as a ‘hitting a torpedo on deck’ critical.

    #178851
    chris kuhn
    Participant

    sorry its a little late

    when the us de  got a critical  and it had to make a turn ( in this case it turned left) which then brought it into the path of a Japanese mtb  the Japanese player would then roll to attempt to doge the collision , while the American player does not ( he does not have control of the vessel ) if the Japanese player succeeds the skill check no collision occurs  but if failed a collision occurs roll for damage for both vessels   no on the torpedo in water  roll to hit with it  if it hits  if below 15 cm remove  torpedo from table it is  a dud  since it was not armed , if range was over 15cm  roll for damage ,  if it misses keep moving the torpedo until it either hits another target or reaches it range

     

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