Bunkers
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- This topic has 3 replies, 3 voices, and was last updated 4 years, 5 months ago by Haskeer.
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June 5, 2020 at 3:34 pm #178813HaskeerParticipant
Hi all, after reading rules on p.127 about bunkers, I have a couple of queries –
how many figures can fire from them, is it the same as for buildings (2 per opening).
Im planning on building a few camouflaged bunkers for our Pacific games, in the style of log reinforced, dug in bunkers. How would you treat them – as p.127 bunkers, or as hidden dug in positions?
thanks in advance,
John
June 5, 2020 at 3:53 pm #178817SteeljackalParticipantFrom rulebook “…Bunkers follow the rules given for buildings with these exceptions:…”
and no exception follows on the fire from the openings, therefore by regulation two models fire from 1 opening.
Then in a friendly game, if the opening is large enough nobody forbids you and you friends to establish that more models can be fire from a large bunker window.
For the second question, I can’t answer. I had a look at the supplements for the pacific theater but I found no indications (but I only took a quick look).
- This reply was modified 4 years, 5 months ago by Steeljackal.
June 5, 2020 at 4:41 pm #178823NatParticipantDepends if you think the bunker could take a 122mm howitzer shell (heavy howitzer as found on the soviet SU152 – biggest gun in a BA army)… IF you think the bunker can withstand it then take it as a bunker if not then a building…
or you can take it as a heavier constructed building and say it needs an extra 1 or 2 hits to destroy
EDIT – the only time I’d only go with the rules as written is a tournament /pickup game. Against club /regular opponents feel free to tweek the rules (ie how about trying down in a dug in only adds an extra -1 instead of doubling the benefit)
- This reply was modified 4 years, 5 months ago by Nat.
June 6, 2020 at 8:17 am #178853HaskeerParticipantThanks all.
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