Firearms Issues
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Peter.
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February 24, 2025 at 4:15 am #190912
L.T. Russell
ParticipantI wrote a topic a while back about what I considered to be problems with how certain firearms are portrayed in Bolt Action. It appears that no real corrections were made in Version 3, and now some weapons are more messed up than ever. I’m wondering if anyone at Warlord Games has the slightest idea how firearms actually work….
1) Why don’t pistols have “assault” anymore? If there’s a firearm more useful in a close assault, I can’t think of it. There’s a reason WWI stormtroop units carried pistols instead of bolt-action rifles. Didn’t any of the folks at Warlord Games watch CROSS OF IRON? Every time the platoon was in a close assault, Kruger pulled his P38 out from behind his belt and used it to good effect. I notice in Armies of Germany, the pistols have been taken from the Brandenberg troops. Pistols are practically worthless now….
2) In what world, does a military riotgun have the same effective range as an assault rifle? An assault rifle has a practical range of around 250-300 yards. A shotgun loaded with buckshot is barely effective at 50 yards. Shotguns are devastating at short range, should probably have either an extra shot or two, or maybe deal an extra pin….
3) An FG42, the cutting-edge fallschirmjaeger weapon, is an automatic rifle, not an assault rifle. The FG42 fires a full-length rifle cartridge, just like a BAR, and has an integral bipod, just like a BAR. Assault rifles use a reduced length rifle cartridge….
4) The MG34 and 42, and the M1919A6 Browning are the only actual LMGs in WWII. Pretty much every other country’s LMGs are not belt-fed and so are basically automatic rifles. To try and rectify this difference be giving a German MG one more dice of firepower is cheap. A belt-fed 34 or 42 had double and sometimes triple the rate-of-fire of pretty much every other magazine-fed “MG” in WWII….
5) I get that a Browning M2 HMG is a serious piece of hardware, but now it’s some kinda wonder weapon. Despite having a fairly slow rate-of-fire, it now puts out the same number of rounds, if not more, as a 34 or 42? Ridiculous. How does it put pins on medium tanks that it can’t even damage? And now it has roughly the same effective range as a light autocannon? IDK, no Ma Deuce I ever fired had a telescopic sight on it. Sure the round will go thousands of yards, but the human eye can only see so far….
6) I like the idea of US rifle units get an extra shot for every 3 riflemen. It makes sense since the US was the only army almost totally equipped with semiautomatic rifles. It seems ridiculous that the Brits can chose the same ability as an option. I’ll be the first to admit Lee Enfields are solid rifles, but they’re still just bolt-action rifles, just like everyone else but the US used….
Well, thanks for reading my rant if you do. I welcome your comments….
February 24, 2025 at 5:39 am #190914Kar98k
Participant3) An FG42, the cutting-edge fallschirmjaeger weapon, is an automatic rifle, not an assault rifle. The FG42 fires a full-length rifle cartridge, just like a BAR, and has an integral bipod, just like a BAR.
I couldn’t agree with you more. In fact, the FG42 was better than the BAR, but regarding Bolt Action (or any game), the FG42 and BAR should be in the same category. For those that don’t think so, read “Death from Above: The German FG42 Paratroop Rifle” by Thomas Dugelby and Blake Stevens before giving an uneducated response. Or, even watch that Forgotten Weapons episode where they do a side by side of the FG42 and BAR. Spoiler Alert, FG42 comes out on top, but both do the same thing.
5) I get that a Browning M2 HMG is a serious piece of hardware, but now it’s some kinda wonder weapon. Despite having a fairly slow rate-of-fire, it now puts out the same number of rounds, if not more, as a 34 or 42? Ridiculous. How does it put pins on medium tanks that it can’t even damage?
Well, did you factor in the Hitler’s Buzzsaw rule? As for the medium tank, uhm, it does make one hell of a sound when hitting the armor of a medium tank. That should rattle the crew. Unless they are hardened veterans with ear protectors 😉
6) I like the idea of US rifle units get an extra shot for every 3 riflemen. It makes sense since the US was the only army almost totally equipped with semiautomatic rifles. It seems ridiculous that the Brits can chose the same ability as an option. I’ll be the first to admit Lee Enfields are solid rifles, but they’re still just bolt-action rifles, just like everyone else but the US used….
My guess this was a game balance tweak. (based from 1st and 2nd editions)
As for 1) and 2), pistols are still overrated in the game. If given a choice these were last choice weapons (only up one from a knife) in action, but shotguns is just a game mechanic thing.
February 25, 2025 at 8:42 am #190916Nat
ParticipantThe following two points are essential for understanding Bolt Action:
1) Bolt Action isnt a historical simulation game – its a game of the film /comic of history – this is true of ALL Warlords games.
2) All the stats are homogenised to give a feel rather than accuracy, and to make the game easier to play.Also.. .v3 is just tweaks of earlier editions… but lets see
1) close combat was toned down across the board, and changes made to the total modifiers (and exceptions in the game) so yeah pistols lost everything movement & combatwise for game ‘balance’.
2) Watch Hollywood films or read commando comics … yeah warlord comics as well (yes thats where the company got its name from…. a 1970s/80s comic)
3) see above
4) The term LMG has nothing to do with being belt fed… but rather the weapons role, how portable it is & the ammo it uses… the Lewis gun (ww1 drum magazine) was an LMG, the Bren was an LMG (sickel mag) …the DP27 (drum magazine) …etc etc …
Its actually the medium machine gun that doesnt exist in real world terminology.. eg the British army called the Vickers a Heavy Machine Gun, from when they adopted the Lewis gun until the vickers was retired in the 50s… but for the game its an MMG.I think that the real separation is the crew /individual nature of the users… both the BAR and FG42 were used by individuals where as all other weapons listed as LMGs were crew operated.
5) Its the same as the Russian 12.7mm Dshka… again its the hermoginisation of stats & gameplay … HMGs werent cost effective in game, couldnt be dropped in price because the knock on effect on MMGs so they got more shots!
6) This is again comic book ‘knowledge’ that the British could shoot faster with bolt action rifles than other nations could with semi-automatic rifles. But it actually goes back to pre-ww1 when the British infantry were trained in ‘the mad minute’ rapid fire technique …each infantryman averaging 25+ rounds hitting a man sized target at 300 yards in (shock) 1 minute! In theory a rifle platoon could put out as many .303 rounds as the regiments Vickers machine gun section….however this ‘skill’ died out in the trenches, the ‘mad minute’ exercise has come come back in to military shooting competitions, still using a bolt action rifle and the record is about 40 hits on the target.March 4, 2025 at 4:22 pm #190942Peter
ParticipantBolt Action V3 is neither a historical nor a realistic game. With version 3, the decision has been made to publish a fantasy game set during the Second World War.
It’s not just the weapon rules, which very often don’t make sense. It’s the rules in general. I could list countless ones.Why they decided to change the rules so much can only be answered by Warlord games themselves. For me it’s incomprehensible, because with V2 they had a very good foundation and could have developed the game further and made it more ”adult”. Instead, they went the other way.
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