Force size
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- This topic has 4 replies, 5 voices, and was last updated 6 years, 1 month ago by
john cadice.
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December 13, 2018 at 8:17 pm #151858
Nick Turner
ParticipantGents, in an interview force size is mentioned as suitable for small warbands. Will the rules handle proper big battles?
December 18, 2018 at 3:48 am #152064Vidal
ParticipantI saw somewhere that it isn’t meant to be a big battle game. Although you could probably get away with it if you played 2 vs 2 and everyone had their own warband.
December 19, 2018 at 8:24 pm #152214Drew Williams
ParticipantIf it’s based as closely on the Antares rules (as it appears to be) then it should scale up really well, if anything it might work even better considering how brutal melee combat was.
It’s never going to be a rank and flank battle game but big battles should be possible.
January 31, 2019 at 12:39 pm #154373auticus
ParticipantThe game seems to default at 1000 points, which is about 30-50 models or so. You can go up to 2000 points but after that they say that it gets unwieldy.
March 1, 2019 at 10:40 pm #156040john cadice
ParticipantSo,
Taking a queue from Bolt Action –
A friend and I will roll huge 3000 point battles – BUT – we will limit dice pulls to 12-15 depending on the game. So we max out our dice, take as much as we want, your turns still flow quickly, you have a lot more choice in activations, while balancing play, as unit size seems to keep balance in line with monsters, units, and heroes.thoughts?
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