House rules for Konflict ’47 vs Bolt Action
Home › Forums › Science Fiction & Fantasy › Konflikt ’47 › House rules for Konflict ’47 vs Bolt Action
- This topic has 3 replies, 3 voices, and was last updated 2 years, 2 months ago by Mark Prichard.
-
AuthorPosts
-
March 2, 2020 at 9:40 pm #174782Mark PrichardParticipant
I am a dedicated Bolt Action 2d edition player, just getting started with Konflct ’47. Konflict game mechanics is based upon Bolt Action 1st edition from what I can tell. Has anyone decided to use the BA rules and just add the ’47 units special abilities? If so does it work?
- This topic was modified 4 years, 8 months ago by Mark Prichard.
September 3, 2021 at 1:03 pm #186136SenIntParticipantThat question is now something what I want to know as well…!
May 5, 2022 at 3:30 pm #187645Attention Span LabsParticipantIt does, but IMO you lose something without the Reactions.
September 12, 2022 at 5:43 pm #188165Mark PrichardParticipantYeah since I wrote that comment, I came up with house rules where I melded the two game. One of the things I did was to get rid of the reactions except for down, just like Bolt Action. We are actually running a league with the new rule set starting on October.
-
AuthorPosts
- You must be logged in to reply to this topic.