Modifiers for Flame Throwers
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- This topic has 3 replies, 3 voices, and was last updated 3 years, 2 months ago by Greg S.
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September 20, 2021 at 5:50 pm #186284HellRaiser 7Participant
When a Flame Thrower team fires at a Target, does it add a -1 for long distance if the target is more that halfway (more than 3 inches)
and does a Flamer Thrower get the Point Blank +1 when under 6 inches (which of course it’s always under 6 inches cause that’s maximum range.
I cannot find the answer to both questions in the rule book or any of the FAQ/ErrattasThank You
September 20, 2021 at 6:13 pm #186286Jacob CarterParticipantYes to both questions, since the flamethrower is at point blank it always applies +1; however it also will apply long range at 3”-6” for -1
Effectively you will role 2s up to 3” and 3s up to 6”, so long as you don’t have other modifiers. Pistols should also follow this method
September 20, 2021 at 6:48 pm #186289HellRaiser 7ParticipantBy following the normal shooting/to hit rules, that’s what you should do, seen so many argue about it, was wondering if somewhere it specifically clarified it for a Flame Thrower Team.
and Thank you Jacob
September 20, 2021 at 9:34 pm #186291Greg SParticipantThe only special rule is for cover and down.
So all other modifiers apply: pins, range, movement, small target etc.
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