Need help making my first bolt action army

Home Forums Historical Bolt Action Need help making my first bolt action army

Viewing 9 posts - 46 through 54 (of 54 total)
  • Author
    Posts
  • #190150
    Stuart Harrison
    Participant

    @Steve T Re “However, mortars are Indirect firers so don’t need to use Advance orders to rotate,   as they don’t have a facing.]” – Not sure where you’re getting that from about fixed mortars (or any indirect fire shot) not needing an advance order to get a shot into arc.  They have the same requirements as any other ‘fixed’ weapons, they just don’t suffer any -1 ‘to hit’ penalty for the advance order as they use the ranging in process instead, and they can shoot over intervening friendly units (even LOS blocking terrain with the benefit of a spotter).

    #190151
    Aidan
    Participant

    Sorry Stuart, that was a typo. meant to say “can’t move and fire”

    #190152
    Aidan
    Participant

    Thanks Steve, that’s a good perspective. I figure on bringing a Chaffee in my 1000 point list, and 3D printing a heavy mortar. Also looking at the M20, which is basically a light howitzer as far as I can see. But it would be super easy to 3D print.

    Yeah didn’t think about the rotating rule, I’ll have to keep that in mind.

    #190153
    SteveT
    Participant

    Yeah,, I think the M20 is a much better choice, especially if you can get one printed. Can even use it in an anti-tank role. We found pinning tanks up is as good as taking them out most of the time. (Just to preempt the pedants, some vehicles get a chance to ignore pins, see under Vehicles and Pinning).

     

     

     

    #190154
    Aidan
    Participant

    Ah gotcha, I think my current plan is to fit a M18 into my 500 point list as a cheap order dice and HE, but on my 750 and 1000 point lists where points is less of a concern then I’ll field a M20.

    I would fit a M20 in my 500 list, but it’s a little tight on points with 3 squads, (one of them vet) a vet sniper, and a heavy mortar.

    Yeah I’ve heard the slogan “pins mean wins”, so I’ll have to rely on that for AT. Plus the Bazooka.

    #190247
    Aidan
    Participant

    On second thought, I think I’ll actually wait to set my list in stone and start building until V3 comes out. Rumors are that MMGs and HMGs will get buffed to 6 shots, and engineers and other types of infantry are changing.

    #190248
    Nat
    Participant

    Mmgs/ hmg change – confirmed – screen shot of vehicle card from the starter set

    Green rule – change confirmed – screen shot of a page of the rules and in the rulebook order page.

     

    Engineers rule – this is from one of the campaign books

     

    List building changes… sounds like it’ll be discussed this week in the v3 article… from talking to WL staff at the HQ shop today

    #190249
    Aidan
    Participant

    Cool that sounds interesting. I’m glad that WL is releasing an article about lists building, since I bet a lot of the points costs will be shaken up.

    #190251
    Aidan
    Participant

    “HMGs in V3 will get 6 shots each”

    *M16 half-track intensifies*

Viewing 9 posts - 46 through 54 (of 54 total)
  • You must be logged in to reply to this topic.