Rules Question: Hitting squad behind hard cover.
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- This topic has 17 replies, 6 voices, and was last updated 1 year, 3 months ago by Kodiak.
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August 3, 2023 at 7:26 pm #189354KodiakParticipant
It seems like a pretty easy fix would be WYSIWYG and you can only hit what you can see. Only those that can see a target can shoot at so the reciprocal would make sense and doesn’t add any complexity to the game that I can see. IMHO it actually makes the rules make more sense. Hopefully they can address this in the 3rd Edition.
August 6, 2023 at 1:22 pm #189359Kar98kParticipantIt seems like a pretty easy fix would be WYSIWYG and you can only hit what you can see. Only those that can see a target can shoot at so the reciprocal would make sense and doesn’t add any complexity to the game that I can see.
To repeat what was said earlier, the answer is simple – game balance (it stops you poking one guy out with say a rifle to put a pin on a unit while keeping the rest untouchable.) and to help (as the rulebook says it the same paragraph) give the impression that everything /model is fluid and in motion…
September 4, 2023 at 2:38 pm #189462KodiakParticipant“To repeat what was said earlier, the answer is simple – game balance (it stops you poking one guy out with say a rifle to put a pin on a unit while keeping the rest untouchable.) and to help (as the rulebook says it the same paragraph) give the impression that everything /model is fluid and in motion…”
Thats pretty silly (simple all right). Then everyone behind cover should be able to shoot as, “everything/model is fluid and in motion…”
“poking one guy out with say a rifle to put a pin on a unit while keeping the rest untouchable” That would seem a pretty viable way to do things in reality (and he can be shot) as opposed to saying everyone is running around out of hard cover to get shot like chickens with their heads cut off.
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