Rules Questions
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- This topic has 10 replies, 8 voices, and was last updated 6 years ago by Gao Qiu.
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May 12, 2018 at 5:31 am #135357Eric FontaineModerator
Have a specific rules question, let’s hear it. Let’s chat about it. And lets get the official ruling. Who will be first?
June 28, 2018 at 4:38 pm #139930williamParticipantWhat weapons do Ronin thugs have? The FAQ says for us to look at their card but it is blank. The Ronin thug group however says that they are armed with the katana.
July 13, 2018 at 4:58 am #140917MateoGraham@gmail.comParticipantAny model can be armed with any melee weapon as long as it’s clearly modeled. Some cards like Ronin Thug Group, and Bandit Group specify that their armed with a certain weapon.
July 18, 2018 at 6:47 pm #141474Gao QiuParticipantA question I asked back in December (and am still waiting the answer to): can you only recruit 1 Sergent of each kind, or can you take as many as you want (which seems both counterintuitive and way too strong)?
July 18, 2018 at 7:08 pm #141480Marc TitleyParticipantMy question is this, and I may well have missed it in the rules, if you take out a token from the bag but have no figure to activate, do you replace the token and forfeit your turn?
July 20, 2018 at 6:07 am #141586TheEldarGuyParticipantIf the token is removed, that is the figure that next activates. If you have no figures, then a figures of your opponent gets to activate in YOUR turn; then the opponent gets to pull out a token from the bag.
Example: If player 1 has two Commoner tokens left, and Player 2 has only none left. In Player 2’s turn a Commoner token is pulled – Player 1 gets to activate a Commoner; then it is Player 1’s turn.Sometimes, the Fate Tokens work with you, and sometimes they work against you.
As a strategy, this is why single unit Commoners are useful. they take up activations.
July 20, 2018 at 8:32 pm #141644Marc TitleyParticipantThank you for your help. I played last night. I must play more to be more familiar with the rules. Great game.
August 3, 2018 at 3:11 pm #142592leopardParticipantQuestion on recruitment
are you limited to the number of cards you have for the non-named heros?
e.g. if you have three identical cards for say an archer, are you limited to just three archers or can you bring as many as you like (and use the cards just as a reference)?
August 9, 2018 at 6:10 am #142929TheEldarGuyParticipantIn a Home-Game, however you like it.
Usually, in tournies, they prefer all the cards to represent the models on the table – I’d imagine ToH tournaments would be no different.November 7, 2018 at 1:43 pm #149726Peter Michael AndersenParticipantHow do you customize your warband? Can you add ninja’s to a samurai warband? I’m thinking of adding pauper soldiers to a monk warband (as stand in for Ikko-ikki) would that be possible ? I guess that you only have one Hero but are there any restrictions in mixing other figs/cards
November 17, 2018 at 5:14 pm #150324Gao QiuParticipantYou can mix the factions freely.
You can have up to 3 Samurai but only 1 Hero.
You can have as many commoners as you want.At least 1/3 of your points must be commoners.
Fairly easy 🙂
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