SMG and infantry flamethrower firing
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Tagged: Rules clarification question.
- This topic has 2 replies, 2 voices, and was last updated 4 years, 8 months ago by Michał Krzemiński.
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April 14, 2020 at 11:13 pm #177231Michał KrzemińskiParticipant
Hi,
I wanna check if I get the shooting rules correctly.
SMGs – at 12-6″ they require 4+ to hit (long range) but at less then 6″ they require 2+ to hit (no long range, point blank)
Infantry flamethrowers – at 6-3″ they require 3+ to hit (long range – over half of their maximum range, which is negated by point blank), if the firing squad moved it drops to 4+ at 6-3″ and 3+ at less then 3″(no long range, point blank, move). If not moved and the target is less then 3″ away they hits on a 2+ (no long range, point blank).
Am I getting this right?
- This topic was modified 4 years, 8 months ago by Michał Krzemiński.
April 15, 2020 at 1:20 am #177233Stuart HarrisonParticipantCorrect assuming no other modifiers in effect- FT ignores cover and down but any other modifiers (small unit, inexperienced firer, pins etc) may be in play.
April 15, 2020 at 7:55 am #177234Michał KrzemińskiParticipantThanks 🙂
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