v3 Known Changes
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August 14, 2024 at 12:32 pm #190410SteveTParticipant
“With Pins being easier to put on a unit in this edition,” oh? How so?
August 14, 2024 at 2:23 pm #190411NatParticipantpins are applied after shooting before wounds and saves. With few negative mods and less super 6s (7+) to hit means that the average number of hits on a unit is going up…
however after todays tease – it’ll be worse as its now easier to get rid of them
August 14, 2024 at 2:25 pm #190412NatParticipantso 1st & 2nd Lts are now all pltn commders (1st Lts)
Cpts & Majors are now company commanders (Mjrs)
Rally removes all pins instead of D6+1
‘as modeled’ weapons gone… now pay for themno free units’ across the whole of Bolt Action: Third Edition.failed order roll on vehicles and they reverse … hit the table edge and they dont stop – only allowed to pivot to get round obstacles /models
max ld is now 11 (just like the fins)August 21, 2024 at 3:14 pm #190422NatParticipantSnipers: – +1 to hit
same 12-36″ range on a fire! or Ambush order
ignore cover saves
+1 to wound infantry /artillery crew
can pick out officers / unit leaders
not all snipers have the TEAM rule
snipers are the unit leader-1 for loss of loader still around
if unit leader dies, loaders can pickup the weaponAugust 21, 2024 at 3:33 pm #190423SteveTParticipantYes, more streamlining… lol
August 22, 2024 at 12:56 am #190424Stuart HarrisonParticipant“not all snipers have the TEAM rule” – not a change. Polish marksman and Japanese lone sniper (unless he takes LMG option) come to mind as current examples of one man sniper units that don’t suffer the Team rule.
August 22, 2024 at 5:32 am #190425SteveTParticipantGiven no exceptional damage, I wonder how they are going to allow a chance of taking a leader out for non-snipers. It is going to be comical if a HE burst always just leaves the leader and special weapons men standing there (and, yes, I know in 3E that of the others automatically finds that LMG and prises from the burned body of his dead comrade, from somewhere in the rubbled house.)
3E is not looking good for me. What do others think, given we don’t have the whole thing, but we now have big pieces of it?
September 4, 2024 at 11:20 pm #190437coljacksimpson57ParticipantAs for the +1 to hit for veteran troops, we experimented with that in our group last year and found that a veteran company with that rule plus Tough Fighter was just too powerful when matched against a regular company even when the regulars were given twice the points for support teams and tanks. What we settled on was earmarking two soldiers per squad as marksmen (we simply marked the bottom of their bases with a green M) and giving them the +1 to hit. This worked very well without destroying the balance.
September 5, 2024 at 1:24 am #190438SteveTParticipantI don’t think veterans are +1 to hit. Not heard that mentioned anywhere.
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