As World War 2 entered its final stages the ever resourceful German units on the ground, starved of supplies, turned to using whatever was at hand – the results turning into unusual and unclassified one off examples:
Deep within the Reichsminister für Rüstung und Kriegsproduktion and the Heereswaffenamt no production records for a 5th member of the Sd.Kfz. 234 family is ever mentioned. However we do have 1 photo that suggests there was at least 1 further member…
SdKfz 234 mit Luchs turm or SdKfz 234 schwebelafette:
Most likely this example is a field modification serving with the 20 Pz.Div Hungary April 1945. The recovery of a 234/2 body and a turret from a damaged Panzer II Ausf. L Luchs resulted in this enigmatic but simple field conversion.
In Bolt Action
Fast mobile weaponry such as this can make a real difference when it comes to securing an avenue of approach early in a battle. Particularly good on the flanks, move up to a good position early to hinder the enemy, or at least distract them from your real objectives.
Cost: | 80pts (inexperienced), 100pts (Regular), 120pts (Veteran). |
Weapons: | 1 turret-mounted light autocannon and co-axial MMG. |
Damage value: | 7+ (armoured car). |
Special Rules: | Recce (dual direction steering) |
The SdKfz 234 series were eight-wheeledarmoured cars used for armed reconnaissance ahead of a formations line of advance. There were 4 official versions:
- 234/1 with a 20mm gun and MMG in an open topped turret.
- 234/2 Puma with the 50mm gun in a fully enclosed turret.
- 234/3 mounting a short barrel 75mm gun in an open fighting compartment.
- 234/4 with the long barrel 75mm Pak40 anti-tank gun in an open fighting compartment
Keep your eyes peeled for the 4th member of the family early this Autumn 2016.
Will you be using this in your games of Konflkt ’47?